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Very Hot Topic (More than 25 Replies) STALEMATE article omits biggest drawback (Read 17004 times)
ghenghisclown
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Re: STALEMATE article omits biggest drawback
Reply #6 - 07/08/12 at 03:45:39
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Seth_Xoma wrote on 07/07/12 at 21:14:20:
Am I the only one who thinks stalemate=draw is entirely logical? The goal of the game is checkmate. If you can't deliver mate you don't win. Simple.



No, you're not the only one!
  

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dfan
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Re: STALEMATE article omits biggest drawback
Reply #5 - 07/08/12 at 01:26:35
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Nice! I was trying to construct something similar but it didn't occur to me to do it on the 8th rank instead of the 1st; that makes it a lot easier to come up with a position that can be arrived at legally.
  
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Girkassa
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Re: STALEMATE article omits biggest drawback
Reply #4 - 07/07/12 at 22:15:56
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dfan wrote on 07/07/12 at 21:38:22:
I can't offhand construct a stalemate position in which the player to move can't even move into check, but I'd argue that is such a position exists, it should be a draw even in an option 2 ruleset.


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I do admit that in this position, it feels a little bit strange if White is losing. In a more "normal" stalemate position, though, I find it logical if the stalemated side is losing. I am thinking of chess as ruleset 2, which might be because when my dad taught me the rules, he taught me that the goal was to capture the king. He didn't know that moving into check was prohibited, or that stalemate was a draw. I only learned that years later when I started playing tournament chess.
  
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dfan
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Re: STALEMATE article omits biggest drawback
Reply #3 - 07/07/12 at 21:38:22
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Whether stalemate is logical depends on whether you think of the rules of chess as being

1) Checkmate ends the game, and moving into check is illegal. It makes sense here that if the game can't continue it is declared a draw.
or
2) Our rules are actually a two-ply shortcut for a virtual ruleset in which capturing a king ends the game. In this case the prohibition against moving into check is just for your own good, so you don't lose the game next move. In this case it makes sense that a player with no other legal moves would have to move his king into check, thus losing the game next move when his opponent captured it.

I can't offhand construct a stalemate position in which the player to move can't even move into check, but I'd argue that is such a position exists, it should be a draw even in an option 2 ruleset.

I would be surprised if chess didn't originally evolve from an option 2 ruleset, but of course those aren't the rules we use now.
  
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Seth_Xoma
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Re: STALEMATE article omits biggest drawback
Reply #2 - 07/07/12 at 21:14:20
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Am I the only one who thinks stalemate=draw is entirely logical? The goal of the game is checkmate. If you can't deliver mate you don't win. Simple.
  
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Girkassa
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Re: STALEMATE article omits biggest drawback
Reply #1 - 07/07/12 at 18:35:13
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GeneM wrote on 07/07/12 at 17:16:49:
[1]
Would increase the importance of a minor material advantage over other arguably more humanly interesting or satisfying types of advantages (positional, opposite color bishops, etc).
(Noted by Larry M. Evans)


Partially agreed. Yes, a minor material advantage will have more impact now that all K+P vs K positions are won (with the one exception Ka7, Pa6 vs Kc7), but so will other kinds of advantages. The reason: when a positional advantage is exploited in the best way, it will often lead to a material advantage. In general, all advantages will have increased impact, but I suppose a material advantage will feel the largest increase.

GeneM wrote on 07/07/12 at 17:16:49:
[2]
Partly due to item #[1], would decrease the draw rate, by a little.


Agreed.

GeneM wrote on 07/07/12 at 17:16:49:
[3]
Would cause fatigue due to the need to greatly increase the length of many otherwise drawn chess games; right?[/color]


Hmm. Not sure about this one. I imagine pawn endgames will be shorter because many otherwise complicated positions will be resignable, while other endgames will be longer. The question is, which endgames would be played to the end, while they will not be played to the end by today's rules? I can think of some examples:

- Most endgames where one side is a pawn up will give increased winning chances. However, most people would play these endgames to the end anyway, even if they know the position is drawn.
- Minor piece endings will perhaps feel the largest change, as now you will have to calculate whether the defending side can safely reduce it to K+minor piece vs K.
- Rook vs bishop will be quite a lot more complicated since the defending king can no longer run to a safe corner. But the pure R vs B is not reached that often, and with pawns on the board in addition, the stronger side will usually play on for a long time anyway.
- Rook and bishop versus rook will have increased winning chances as the 2nd rank defense no longer works. But that endgame rarely occurs, and is usually played to the end anyway.

I am sure there are more examples, and I am unsure about the overall impact on the length of games. Some endgames will be more interesting, some will be less interesting. The only thing we can say for sure is that the superior side will have increased winning chances.

I fully agree with the article that stalemate is illogical, and I always have a hard time explaining that rule to others. But I am ambivalent to changing the rule. I dislike the impact a rule change will have on pawn endgames, where many beautiful manoeuvres will now be pointless.

The article lists 9 reasons to change the stalemate rule. I can agree with reason 1-8, but I disagree with reason 9:

Quote:
Some argue that draws by forcing stalemate can be "artistic". Agreed, however, winning by forcing stalemate can also be highly artistic.


Some stalemates are the result of the defending side sacrificing his last pieces in a beautiful way. On the other hand, if the superior side forces a stalemate, it must mean that the defending side is either almost out of pieces or very tied up to begin with, and it is almost certain that the stalemated king has a material disadvantage. It is hard to imagine a position where White sacrifices one or more pieces in order to stalemate Black, and that there was no other way to win.
  
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GeneM
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STALEMATE article omits biggest drawback
07/07/12 at 17:16:49
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. .
Most have probably seen this July/06 ChessBase.com article about the STALEMATE rule.
This possible rule change has been discussed for decades.

My gripe with the article is that it silently ignores the main drawback of this rule change idea, which I have tagged as #[3] below.



http://chessbase.com/newsdetail.asp?newsid=8302

Quote:
(CHESSBASE.COM)

Who needs stalemate – let's abolish it!
06.07.2012 – Stalemate is one of the more difficult concepts in chess: the game ends not with the capture of the enemy king, but one move earlier, when he is in check and cannot move out of it. Even more baffling, says reader Matt Bishop, is when the king is not in check but would have to move to an attacked square on the next move. That is a draw. Matt pleads for a radical revision of the rules.


GeneM's thoughts in response:

[1]
Would increase the importance of a minor material advantage over other arguably more humanly interesting or satisfying types of advantages (positional, opposite color bishops, etc).
(Noted by Larry M. Evans)

[2]
Partly due to item #[1], would decrease the draw rate, by a little.

[3]
Would cause fatigue due to the need to greatly increase the length of many otherwise drawn chess games; right?

. .
  

GeneM , CastleLong.com , FRC-chess960
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