MNb wrote on 07/23/07 at 23:39:11:
Black in that case can chose a variation, where Qe2 is less appropriate. I am thinking especially of the Dragon: 4.Bc4 Nf6 5.Qe2 Nc6 6.c3 dxc3 (Bg4 also looks good) 7.Nxc3 g6. Now the thrust e4-e5 does not seem dangerous, while normal development with 8.0-0 Bg7 9.h3 (9.Rd1 Bg4) 0-0 10.Rd1 Nd7 does not offer enough compensation.
Flesch already was right. If White wants to play the Morra Gambit, 2.d4 is the only move.
I looked up my stats overnight. I had the position after 5...Nc6 in nine games, scoring +7=1-1. Two of the wins and the draw were against much stronger players. I played 6.c3, 6.0-0 and once 6.Bg5. On the other hand, if you look at the position in Mega Database 2007, you'll find White scores abysmally, albeit there are just 17 games and there appear to be no strong players involved and most people seem to reach the position somewhat randomly, as indicated by the most popular move, 6.h3 (not the way to play a Morra, delayed or otherwise!).
I suspect my success was due to a) deliberately playing a delayed Morra as opposed to reaching the position almost by random, b) most Blacks prepare just one line against the Morra - delaying the gambit often takes them away from their prepared line.
I reckon the Delayed Morra is a good surprise weapon but I wouldn't fancy playing it against a prepared titled (FM+) player