It would be sufficient to prove a stale equality to shelve all these gambits. To claim =+ without concrete variations is (a) overkill and (b) meaningless. I am not an arvid fan of the BDG, but afaik it is rarely boring. Whether I'd play it myself is another question.
Uruk wrote on 10/14/09 at 05:53:37:
But for game theory an opening where Black can choose between easy equality (say 3...e5) and play for more fully deserves =+.
3…e5 was one of the well-known lines which I had recommended against the BDG in Kaissiber #5 (1998), together with the ambitious 3…f5, the sly 3…Bd7!? by Großhans (hoping for 4.f3? e5 instead of the cautious 4.Nxe4) and the O’Kelly Variation 3…Nf6 4.f3 c6, which today, to my own surprise, seems playable again for White.
4.Nxe4 is probably White’s best reply (4.dxe5 Qxd1+ 5.Nxd1 Nc6; here White should be modest and return to symmetry: 6.Nc3 = Bb4 7.Nge2. And if 4.Nge2 Nc6 5.Be3, Black keeps a small advantage after 5…cxd4 6.Nxd4 Nf6)
4…exd4 (4…Qxd4 5.Bd3 and White has full compensation, for example 5…f5 6.Nf3 Qb4+ 7.Nc3 e4 8.0-0. Maybe 5…f5 is already a slight error.)
5.Nf3! Nc6 (5…Qe7 6.Bb5+ c6 7.0-0! cxb5 8.Re1 Be6 9.Bf4 comp.)
6.Bb5 Bf5 7.Bxc6+ bxc6 8.Ng3 Qe7+ 9.Ne2 (9.Kf1 Be6 10.Nxd4 Rd8 11.c3 c5 12.Qa4+ could also be OK)
9…c5 10.0-0 0-0-0 11.Ng3 Be6 and now perhaps 12.c3 or 12.Qd3. In both cases White has sufficient compensation for the sacrificed pawn.
If that's "easy equality" (Uruk), I don't understand why.