CraigEvans wrote on 04/30/09 at 18:32:27:
Firstly - Zatara. I would never recommend 1.d4 for beginners or aspiring players. A lot of club players around 1500-1800 have played 1.d4 or 1.Nf3 religiously and are very solid players... with absolutely no tactical awareness or imagination. Closed openings will stifle players who are learning the game, and I am a huge advocate of playing open positions and gambits with both colours whilst improving. Positional understanding and mastery of closed positions will come with experience, but if one is completely unable to string together any sort of tactics, then positional players will not be able to convert their advantages. Playing 1.e4, or at worst the BDG, will make white players acutely aware of the value of the initiative, provide them with the skills to counterpunch or even "swindle" should their positions not be great, to search out and successfully navigate tactics where they are favourably there. Once this is learnt, or at least the player reaches a fair proficiency with tactics, then they can ally this with positional development and mastery of closed positions, and we have a good player on our hands. I think there was an element of jest in Schaakhamster's comment about giving a novice a book on tactics and a BDG opening manual... but there is more than some truth as well. If you can get a beginner to quickly improve his/her tactics and attacking play, then this will stand him/her in good stead in the short-term, and as long as he/she then works on his or her other parts of their game in due course, they can become a good player. I do not know of many people who've made 2200+ without gaining experience in open and tactical positions before graduating into positional understanding.
This is very well put, so I started a thread about the quote at my blog (
http://tinyurl.com/qtdw3h).
My main points in contention:
At the patzer level where I reside, the question is how many moves before the tactical fireworks begin, not whether there will be sharp clashes. Indeed, playing d4 against rank patzers like myself may be a good thing. We are likely to get impatient and prematurely attack. Games between patzers in d4 lines are not going to generate the kind of slow positional masterpieces you'd find in a strategy book written by a GM. Someone will make a mistake, and tactics will follow.
Don't get me wrong, I've had a lot of fun with my kooky gambit e4 lines, especially the Danish/Goring. But I also am starting to appreciate games where it takes longer for the fireworks to begin.
The most important things, in order, for a patzer in choosing an opening are:
1) Do I like it and am I comfortable playing it?
2) Does it have fatal flaws that people at my level are able to exploit in practice?
3) Are there other things I should focus on that will help my game more than opening study?
4) If the answer to 3 is no, then what opening should I focus on?
The above quote seems to invert the list, which would screw up a patzer's head by making him worry at all about openings.
Principles of the opening for patzers usually include the following:
a) Knights before Bishops.
b) Castle soon.
c) Move central pawns first.
d) Don't move the same piece twice.
While I have never seen a list that says "Open with e4 as white or else you will severely retard your growth as a chess player", rule b bears most directly on this discussion. Playing e4 lets you castle in fewer moves. Ironically, this points to the importance of closing ranks around the King early in the game.
At any rate, I hope this isn't too far off topic, but a very provocative and interesting claim from Craig!