@mimamisharks: The original "doctrine" was mainly about the Mar del Plata, not the Bayonet.
Markovich wrote on 06/01/09 at 12:28:27:
All right, dear chessfriends, I am now going to promulgate the Markovich Doctrine: Never let the weaker player have his standard kingside attack in the King's Indian, but instead make him play a fluid game of chess. In particular never let him have the Mar del Plata variation or anything that resembles it.
Markovich mentioned the Averbakh, Gligoric and Fianchetto as good, fluid options. The Bayonet is something in-between: Many people choose it to get away from the mutual race situations while still trying for an edge, but it can get very tactical and theoretical in some lines. I think it's an acceptable choice even against weaker opponents, if you're sure about your theoretical knowledge.
Your other arguments are all simply wrong:
- There is such a thing as positional understanding, linked to how memory works by recognizing patterns built up by study and previous experience. The concrete nature of modern chess is an enhancement of positional chess, not a replacement.
- The point of don't playing sharp main line theory against patzers is that you don't want to start thinking for yourself in a position where it's easy to make game-losing mistakes, particluarly if your opponent happens to know the line better.
- Differences in endgame skill frequently decide games on every level from 1000 to 2800.
The main point you don't seem to grasp is that
random positions generally benefit the lower-rated player. If nothing special happens in a game, the stronger player is likely to win or at worst draw. If something special (i.e. a blunder) is allowed to happen that already increases the chances of a seriously outrated player.
This is true even if the (lower-rated) rabbit is more likely to blunder than the (higher-rated) tiger.