sloughter wrote on 11/26/11 at 16:12:38:
sloughter wrote on 11/26/11 at 10:05:03:
Smyslov_Fan wrote on 08/01/11 at 19:10:34:
Thx for the link, trw.
I shoulda guessed there'd be quite a bit of conversation about 8.Bd3 in part because it's counter-intuitive ("it doesn't look like chess" to Markovich), and yet White gets a material edge for vague compensation according to the other thread.
Even so, I still prefer 8.Bd3 to 8.Qf3. I doubt either of these will become the "Main line" of the Two Knights Defense any time soon.
Another try is 8.Qf3 Be7 9.Be2 O-O 10.Nh3 f5 11.d3 e4 12.dxe4 dxe4 13.Qxe4 Bf5 14.Qa4 Bxh3 15.gxh3 Bg5 16.Bxg5 Qxg5ch 17.Qg4 Qe5 18.Bd3 Qxb2 19.Nd2 Nf4 20.Rab1 (Qxa2 ? 21.Rb7!) & White completes his development.
If 15...Bg5 16.f4 is interesting. If Black can't play f5/e4 Black will lose the initiative & breaking up the White King position with Bxh3 seems necessary to make progress. Can anyone find improvements for Black from moves 10-16?
If 8.Qf3 Be7 9.Be2 O-O 10.Nh3 Bg4 11.Qg3 holds the pawn.
Is 8.Qf3 even on topic?
But 8.Qf3 Be7 9.Be2 O-O 10.Nh3 and now 10...f5 appears to me to be an illegal move.
As Black I would prefer 10...e4 now. Less good seems 10...Bg4, not because of 11.Qg3 Bxe2 when White loses his castling priviliges, but because of 11.Qd3, which looks a little better for White than after 10...e4. Are we on the same page?
Sometimes I wonder if we're talking about the same game.
But I imagine that I'm not the only forum visitor who is growing weary of repeated arguments here that 8.Bd3 or 8.Qf3, or similar, refutes the Two Knights, arising from the inability of some club-level player and his engine to see Black's compensation.
But if anyone thinks that White is doing well in these lines I would strongly urge him to play them and discover for himself just how much comp Black has.
@TN: I don't understand 8...g6. Why spend time on a pawn move that doesn't seem particularly necessary?