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Normal Topic C59: The Steinitz Variation (Read 1870 times)
Vass
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Re: The Steinitz Variation
Reply #3 - 09/26/12 at 14:36:55
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TN wrote on 09/26/12 at 13:48:25:
Thanks for that. So maybe White has to meet 9...g5 with 10.Ng1, but surely this can't be fine for White...

You're welcome!  Smiley
I don't know much about it.. Maybe we have to ask some specialists for White here, for example sloughter.
He was pretty sure that white was almost winning in another Two Knights variation that I won't be much surprised if he had dug out this one, too..  Wink
  
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TN
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Re: The Steinitz Variation
Reply #2 - 09/26/12 at 13:48:25
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Thanks for that. So maybe White has to meet 9...g5 with 10.Ng1, but surely this can't be fine for White...
  

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Vass
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Re: The Steinitz Variation
Reply #1 - 09/26/12 at 10:13:01
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According to John Emms in his "Play The Open Games As Black" book, 2000:
"Of course Black can capture the knight with the c8-bishop and inflict a serious pawn weakness on White, but then this would deprive Black of the bishop pair, quite an asset in an open position. Generally it is better for black to play around the knight. At some point White will have to bring the knight back into the game and this will cost valuable time, which Black can use to improve his position."

And Nigel Davies in his "A Complete Repertoire For Black In The Open Games" 2006 gives: "9...g5! Black has tried several other moves here such as 9...Bd6 and 9...Bc5, but I think this is the best. Black advances his kingside pawns whilst menacing ...g5-g4; indeed White cannot castle here because 10. ...g4 wins the knight."

So, 9. ...g7-g5 and white can't castle!
The bishop pair in an open position!
Too much time to activate the white knight!
One too many...
Roll Eyes
  
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TN
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C59: The Steinitz Variation
09/26/12 at 09:21:47
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Sorry if there's already a thread on this, but I was wondering why Black shouldn't play 9...Bxh3 after 1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5 d5 5.exd5 Na5 6.Bb5 c6 7.dxc6 bxc6 8.Be2 h6 9.Nh3. Is it because the bishop is more active than the knight, or is the weakness of the doubled h-pawns too hard to exploit? I've read that playing a quick ...g5 can be a good way to keep the h3-knight out of play, but couldn't White play 0-0, Kh1 and Ng1 then?
« Last Edit: 09/26/12 at 13:56:07 by Smyslov_Fan »  

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