fling wrote on 08/10/14 at 19:45:05:
BPaulsen wrote on 08/09/14 at 21:19:31:
After: 1.Nf3 c5 2.c4 Nc6 3.Nc3 e5 4.g3 g6 5.Bg2 Bg7 6.a3 d6 7.0-0 a5 (only now)
The obvious question to me is what happens after 7. b4 e4? White has a plus score in the line, but on the other hand, it has only been played a couple of times. It seems like the game Xhao Jue-Duda, 2014, might be good enough for Black, or what do you think?
Regarding the idea in your main line after 13 ...Nd4!, I am pretty sure I have looked at a very similar idea in these lines, but at an earlier stage. I discussed it with a former but I can't remember where I recorded the analysis, lol!
Anyway, the idea with 12 ...Nb6 looks very interesting indeed. I have always played the move order of waiting with ...d6 before castling, but in that case the knight manouevre looks stronger.
7.b4 is basically =+ despite the big score; if White equalizes he is fortunate. It just doesn't work well against 6...d6.
Khalifman may have a point in the Overton-Pirs game, and a tip of the hat to
Anders for the contribution. I had discarded the continuation due to coming up with bishops of opposite colors scenarios, but that was just bad due diligence - White doesn't have to allow them.
I'd be interested in how you think Black can improve on the 12...Nde7 continuations. Those simply do not look pleasant for Black; White is the only one playing for anything and Black's position on the light squares usually resembles swiss cheese.
In the interest of full disclosure, this thread is pertaining to what I'd like to be able to recommend as a back-up variation in "Play 1.Nf3!". I am endeavoring to briefly point out other paths I also approve of along the way in the book without doing exhaustive analysis for those; usually just highlighting a critical line or two will suffice.
I'm in the process of developing an almost entirely new approach to the position that is looking promising.