Kerangali wrote on 12/20/22 at 13:22:59:
@trw: Sorry, i played corr chess maybe 25yr ago by snail mail, and the time sytem was awful. Something like base 10 days/move + 1 week mail allowance/move + byes + holidays + travel etc, games could easily last 2 years or more. I thought this system survived in modern days despite everyone using computers.
Now that snail mail is gone, what is the current time standard for ICCF norm events ?
In my ancient time, it was common for corr players to run 30 or 40 games in parallel. Now there could be a tendancy to run say 80 games and let computer handle the more drawish ones, leading to slow draws played by computer vs computer.
I have had as many as 200 correspondence games at the same time before (201 to be exact). But I used to keep an average of 40-50 games then over time, I found more enjoyment and better results from the 20-30 standard. These days, I keep my total under 20. Most serious players I have spoken to like to stick with the "one tournament at a time mentality."
Anyways, the standard timecontrol is usually ICCF standard time control 10 moves in 50 days with duplication after 20 days is used with an additional 45 days leave. It makes the game longish but most games are sub two years and can barring DMD usually 2 months per game is somewhat normal for dead draws.
However, recently ICCF has been playing around with what they call "Triple Block System" this system is terrible and has increased DMD tenfold. I hope it get abandoned and quickly. It virtually forces all games to last close to 2 years no matter what. It is defined as usually "Triple Block system for a 700 day event, with 50 days initial bank and 5 days increment for the first 50 moves is used."