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Very Hot Topic (More than 25 Replies) A challenge to all at ChessPublishing (Read 14229 times)
Smyslov_Fan
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Re: A challenge to all at ChessPublishing
Reply #34 - 09/25/05 at 10:26:35
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Good luck! 

Maybe next time.
  
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buti_oxa
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Re: A challenge to all at ChessPublishing
Reply #33 - 09/25/05 at 10:16:53
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There's been little movement so far here.  I don't know if we can get a team together.  When do you need to know by?


Yes, that is the impression I've got.

We plan to play next game with another IM - Im Jovan Petronic (http://www.mrfixitonline.com/readPosting.asp?PostingId=1706637). We'll try next time maybe. Thanks for the attempt to organize this.
  
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Fernando Semprun
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Re: A challenge to all at ChessPublishing
Reply #32 - 09/14/05 at 09:43:03
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I agree. No way with many players no comps rule can be checked. Who knows FOR SURE?

I tend to win endgames because people will blindly follow Fritz even in sites whose policy is 'no comps, please...'
  

Fernando Semprun
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Re: A challenge to all at ChessPublishing
Reply #31 - 09/12/05 at 03:12:22
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There's been little movement so far here.  I don't know if we can get a team together.  When do you need to know by?
  
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micawber
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Re: A challenge to all at ChessPublishing
Reply #30 - 09/07/05 at 14:51:48
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I must be a bit dense, but can someone explain to me what fun it is letting a computer play correspondence chess?
By the way, if you suspect your oponent of using a computer,, play an opening with an unclear piece or exchange sac.
Fritz-disaster guaranteed....... Wink
  
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buti_oxa
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Re: A challenge to all at ChessPublishing
Reply #29 - 09/06/05 at 23:20:03
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We found that one game is enough to keep people occupied. It is important for the game to move forward fast enough, way faster than a usual CC game. Otherwise, teams start losing interest. (Again, world vs. Kasparov match was our inspiration.)

Below is a copy of a document that described our very first game. (The odd fella was our opponent.) It worked well, and we used them since. Of course, we can make changes if you do not agree with something.

Detailed description of the procedure.

There will be a person that conducts the game from MFO side, called Steward. I will be the Steward for the current game, which is handy in case there will be a glitch is software found, but in principle, anybody of chess admins can play the role. I will refer to MFO players as Fellowship, and to our opponent as the One. (Yes, I know, I spend too much time reading movie forum. So, it is Fellowship vs. odd fella this time.


There are several stages in every move.

MFO makes a move.

Steward makes MFO move some time after midnight (MFO time). If there is no clear winner move in the voting, Steward chooses one of the winners.

The One makes a move.

The odd fella, who is in London, will get MFO move in the morning. Ideally, he makes his move during this day, before next MFO midnight. He is allowed, however, to have another day if he wishes without asking for extension or anything. If he needs more time (anything can happen in RL), he has to inform the Fellowship.

Discussion.

Discussion stage starts the moment The One makes his move and ends when Steward starts voting at midnight next day. Therefore, discussion lasts at least 24 hours.

Voting.

Steward chooses move candidates for voting based on the discussion. It happens some time after midnight MFO time. Discussion continues during voting. It is possible to add more candidates during the voting (in case Steward forgets an important alternative or something very important was discovered after voting started.) Voters are allowed to vote for more than one move, they can change their votes at any time. Voting goes on for 24 hours, after which MFO makes a move, and the cycle is complete.

Debut stage.

It will normally take 2 days for the Fellowship to make a move – a day for discussion and a day for voting. During the debut, we will use shortened procedure that requires only one day per move. There will be no discussion stage. Steward will choose move candidates based on common sense while we are “in the book”. Discussion will go on together with voting for 24 hours. Steward will decide when the debut stage ends.
  
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FusterCluck
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Re: A challenge to all at ChessPublishing
Reply #28 - 09/06/05 at 21:09:54
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if we play at a slow enough pace... with 6 or more people on each team to look at variants...

i seriously doubt computer analysis will make or break one team.
  
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Smyslov_Fan
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Re: A challenge to all at ChessPublishing
Reply #27 - 09/06/05 at 20:27:41
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All those interested in playing for ChessPub against MFO, message me here, and I'll act as the secretary.  Unfortunately, to participate in most of the discussions, you'll have to give me your e-mail address in the message.  We will also be publishing some of our thoughts online as buti_oxa recommended, but we haven't worked anything out yet.

Again, message me if you're interested!

  
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Smyslov_Fan
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Re: A challenge to all at ChessPublishing
Reply #26 - 09/06/05 at 20:24:02
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Thanks for the tips!

I'm not willing to be captain, but I think we can get someone appointed.  It will probably be one of our deities, HgMan or MNb. Wink

We appreciate your thoughtfulness in not peeking, and I'm pretty sure we have the secrecy thing worked out for the most part.  I look forward to our games!  (We are going to play two simutaneously still, aren't we?)

I look forward to hearing from you soon!
  
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buti_oxa
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Re: A challenge to all at ChessPublishing
Reply #25 - 09/06/05 at 18:51:38
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Buti_oxa,

When do we start, and how do we do it?


Here's what you do. You assign yourself the captain of CP team. I will be captain of the MFO team. (This is the key moment; the rest is easy. In the worst-case scenario, we will play each other. Smiley)

Then, you register yourself on MFO. Don't use a telling nickname like Chess Publishing team. Use something neutral. (Avalanche is not taken.) We will not tell our team that we are playing with ChessPublishing.com. That will give us enough security.

Go to chess forum, issue a challenge to pseudo-user with Id 64 and name MFO. Team game is just one of the correspondence games from the point of view of the system. You will make the moves after your team's decisions.

Make a new thread for your team to discuss and vote. I promise not to peek.

If you decide to do it, here's an advice. I took a look at results of the vote in General chess forum. Three persons that are saying, "Yeah, I'd love to" is enough. However, the most important are the six that said, "I'll follow the game and make some comments". In my experience, there is always a movement between the two groups. People will disappear from the first group. People from second group will come to replace them. You must keep adding new blood to the second group by posting information about the game outside of the main discussion thread.
  
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Smyslov_Fan
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Re: A challenge to all at ChessPublishing
Reply #24 - 09/05/05 at 22:56:34
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Buti_oxa,

You speak poetry!  What you said makes excellent sense, and I think ChessPublishing will be able to give you an interesting game (not a perfect game).  When do we start, and how do we do it?
  
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buti_oxa
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Re: A challenge to all at ChessPublishing
Reply #23 - 09/05/05 at 14:28:50
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USCF and APCT are among the few that continue to push this line.  I recently read an article saying that the Canadian Correspondence Chess Association had followed the ICCF line.  Considerable debate ensued, but, alas, MNb is right: this is impossible to enforce and even difficult to check up on.  ICCF is, as MNb suggests, the standard and they have conceded on this point.  I'm not sure it changes much--uncritical acceptance of Fritz moves can lead to disaster...


In one-on-one correspondence chess, you have a choice between the two approaches. Both make sense. In team correspondence game, there is no choice.

We play for fun, and the fun part is discussing the next move together. Nobody is excluded; even weak player can ask questions. (Sometimes "stupid" question leads to discovering a brilliant move.) Once computers are allowed, the human discussion just dies. How can one argue against "I run Fritz for 12 hours, and it says that Bxh7+ does not work"? The only possible response is "How fast is your computer?".

A good enough player can use computer in a way that does not stifle his creativity. It simply does not work with a forum of people.

To tell you the truth, I would be happy with a setup when MFO does not use comps and CP does. Just don't tell us. Smiley We will have our fun even while losing the game. But, I don't think you can continue in this way. It will be no fun for you, and the game will die out.
« Last Edit: 09/06/05 at 17:30:31 by buti_oxa »  
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Willempie
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Re: A challenge to all at ChessPublishing
Reply #22 - 09/05/05 at 14:20:51
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Now, Willempie, thàt would interest me ! Just give the exact move-order, so that I can checj how I can fit it into my repertoire !

1 d4 d5 2 e4 de4 3 Nc3 Nf6 4 f3 (BDG) exf3 5 Nxf3 e6  6 Bg5 Be7 (Euwe Defense) 7 Bd3 Nc6 8 g4!!
Grin
  

If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through.
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buti_oxa
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Re: A challenge to all at ChessPublishing
Reply #21 - 09/05/05 at 14:10:19
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Ian,

Perhaps it would assuage MNb a bit if we could see some of your previous correspondence games.  That way he can check to see how "Fritzy" the games look.  Is that all right with you?


You can see the previous games and follow discussions. Here's the link: http://www.mrfixitonline.com/readPosting.asp?PostingId=1638857
  
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Smyslov_Fan
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Re: A challenge to all at ChessPublishing
Reply #20 - 09/04/05 at 14:34:53
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I'm fine with allowing the use of computers too.
  
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