Normal Topic move order in the 2.Nc3 Dutch (Read 4278 times)
feb
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Re: move order in the 2.Nc3 Dutch
Reply #4 - 06/03/04 at 14:21:55
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2...d5 or 2...Nf6 is probably just a matter of taste. See the thread "1.d4 f5 2.Nc3 can black spice this up?" below for the discussion.

Just curious. What is best for a Leningrad player after 1.d4 f5 2.Nc3 Nf6 3.Bf4 (instead of the standard 3.Bg5)? Probably 3...g6 or 3...d6. Of course, an early g6 often invites a quick h4 (does not look that dangerous here), while after 3...d6 White could try 4.f3!? preparing e4. Anyone have anything on this?
  
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nolan kordsmeier
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Re: move order in the 2.Nc3 Dutch
Reply #3 - 06/02/04 at 15:23:55
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IN simon williams' play the classical dutch he recommends 2...d5.  This prevents e4 and you need to play d5 against 2.nc3 anyway at some point, this way it also avoids doubled f pawns.

1.d4 f5 2.Nc3 d5! 3.Nf3 Nf6

Then 4.Bg5 can be met by Ne4 or e6
I had a game that continued 4.Bg5 e6 5.Bxf6 Qxf6
6.Nb5 Bb4+ 7.c3 Ba5 8.b4 Bb6   
maybe 6...Bd6 was simpler and better

1.d4 f5 2.Nc3 d5 3.Bf4!? c6 4.e3 Nf6 5.Bd3 e6 6.Nf3 Be7
7.0-0 0-0  is another interesting line...not threatening for black.

what do you think
  
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feb
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Re: move order in the 2.Nc3 Dutch
Reply #2 - 05/14/04 at 03:00:08
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I agree with Björn completely. Later you can play Ne7-Nc8-Nd6, which is a good square for the knight.
  
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Björn
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Re: move order in the 2.Nc3 Dutch
Reply #1 - 05/13/04 at 11:03:10
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After thinking about it for a while, I suspect that 7...Ne7 might have been an interesting idea. After that 8.Nf4 could be answered with 8...Bf7, then black is ready to play h7-h5 when needed and has avoided castling prematurely.
  
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Bonsai
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move order in the 2.Nc3 Dutch
05/10/04 at 04:36:43
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This weekend I faced an interesting move order in the 2.Nc3 Dutch. After 1.d4 f5 2.Nc3 Nf6 3.Bg5 d5 4.Bxf6 exf6 5.e3 Be6 6.Qf3 Nc6 my opponent played 7.Nge2. In the game 7...Qd7 8.Nf4 0-0-0 9.Nxe6?! Qxe6 10.0-0-0!? followed after which black has no problems.
However I believe that white could have played much better by heading for the game Malaniuk-Jakubiec 1999 with 9.Bb5, white keeps black from moving the knight and prepares to castle kinside (no hurry though). Black will usually regret to have castled queenside so early.

So, if it's not such a good idea to castle as early as I did (which I believe is indeed the case), then what else can one do?
8...Ne7 9.h4! looks horrible for black, he can't block the h4-h5 advance with h7-h5 as he usually would in the Nc3-Dutch, the same goes for 8...Rd8. In both cases 9.g5 would presumably be too risky (while after 8...0-0-0 9.h4 it should have been fine).
Maybe one could try 8...Bb4, or does 9.h4 work after that too?

Or should black perhaps vary earlier (e.g. 6...Qd7 instead of 6...Nc6 or something else instead of 7...Qd7)?

7.Nge2 looks quite interesting, 7.Bb5 and 7.Bd3 seem to give black more options.
  
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