Intrigued by Hehmer's comments I decided to take another look.
BirdBrain wrote on 04/16/11 at 17:03:33:
1.d4 f5 2.c4 Nf6 3.Nc3 e6 4.Nf3 Be7 5.a3 0-0 6.b4 d6 7.Bb2 Qe8 8.e3 Ne4 9.Be2 Bf6 10.0-0 Nxc3 11. Bxc3 Nc6 12.Rc1 e5 13.d5 Ne7 14.Nd2 g5 15.h3 Qg6 16. f3 h5 17.Kh2 g4 18.hxg4 hxg4 19.fxg4 fxg4 20.g3 Kg7 21. Rh1 Rh8+ 22.Kg2 Bd7 23.e4 Rh5 24.Qc2 Rah8 25.Rcf1 Qh6 26.Qd1 Rh2+ 1-0
Quote:6...d6: 6...a5 7.b5 b6 is equal IMO.
The engines and a lot of theoreticians like setups like this, but not me. I raise the question: how to develop the Queen's Knight?
I think the plan with ...Qe8 and ...e5 more straightforward.
Quote:10.O-O: 10.Nxe4!? fxe4 11.Nd2 d5 12.O-O is also good for White.
That's correct. The logical conclusion is then that Black should have played 9...Nxc3 10.Bxc3 Bf6 transposing or even 10...Nd7.
Note that 9.Nxe4 fxe4 10.Nd2 does not transpose; Black has Qf7, Qg6 and d5 11.Be2 Bd7 to chose from.
Quote:13.b5 Nd8 14.dxe5 dxe5 15.c5 is still a bit easier for White.
I don't think White has much after 15...e4 16.Nd4 Ne6. Still White should have played this.
After 13.d5 Ne7 it looks consequent to try 14.c5.
Quote:15.h3!?: 15.e4 +=
That's what my computer also says, but it's not what I say. 15.e4 Ng6 16.c5 Nf4 17.g3 Nxe2+ (Be2 hampers the pawnstorm ...h5) 18.Bxe2 Bd7 19.Nc4 Be7 and Black is OK.
I would have worried more (in a corr.game) about 15.f4.
This means that I would use a lot of time to design my strategy at move 14.
Quote:15...Qg6?!: 15...Bd7
From here I agree and I would like to add 16.e4 Ng6 going to f4.