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Hot Topic (More than 10 Replies) The point of studying endgames (Read 12346 times)
Seth_Xoma
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Re: The point of studying endgames
Reply #19 - 06/17/09 at 22:19:45
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"Endings cannot be memorized because they are different from one another, it’s enough to have just one pawn on one square too close and all the knowledge is all a load of crap."

The same can be said of openings. The study of openings and endgames isn't supposed to be only memorization, you must also understand why when you move one pawn all your previous knowledge does not work anymore.

"The skills to play endgames are needed. The stronger player, the better plays them. Learning calculations and planning we learn to play endgames, as good calculations and good planning make up strong endgame play. Knowledge is important mostly in openings. Openings have to be mastered because otherwise nothing can be accomplished."

I agree that good planning and good calculation are of immense importance in the endgame. But if you know just a few exact positions inside out, they help point you in the direction of where to look. For example:
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* A player who does not know this position could easily mistake it for an easy win. And if he has to see this position 10 moves in advance, he could easily make a mistake, despite how much calculation he does.

"For players under 2000elo learning of endgames is rather inessential since they reach equal endgames seldom. Their games almost always ends in middlegame. It’s worth for them to improve middlegame play and openings knowledge."

It's all about how strong a chessplayer one wants to be. Based on my own experience, I think one could reach a 2100 or 2200 rating based on working primarily on tactics alone. But if you have higher ambitions, you will eventually have to work on areas that are weak in your game.
  
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Re: The point of studying endgames
Reply #18 - 06/17/09 at 10:57:21
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Seth_Xoma wrote on 06/14/09 at 03:19:21:

Anyway, I was trying to say that using brute force calculation without endgme knowledge, is not the way to go. Some endgame knowledge is a VERY useful aid when calculating. It points you in the right direction, helps clock management, and doesn't leave you feeling nervous that you've missed something you suspect you ought to have known.


I disagree.

Endings cannot be memorized because they are different from one another, it’s enough to have just one pawn on one square too close and all the knowledge is all a load of crap.

The skills to play endgames are needed. The stronger player, the better plays them. Learning calculations and planning we learn to play endgames, as good calculations and good planning make up strong endgame play. Knowledge is important mostly in openings. Openings have to be mastered because otherwise nothing can be accomplished. 

For players under 2000elo learning of endgames is rather inessential since they reach equal endgames seldom. Their games almost always ends in middlegame. It’s worth for them to improve middlegame play and openings knowledge.
« Last Edit: 06/17/09 at 18:15:31 by l8k5 »  
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Seth_Xoma
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Re: The point of studying endgames
Reply #17 - 06/17/09 at 04:23:18
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Smyslov_Fan wrote on 06/15/09 at 08:05:27:
Seth,  

I had guessed that you had won your endgame, but had no idea how.  Yes, it was tricky, but I don't understand White's thinking behind Kc2? at all.  Considering that he was short of time too, then the pawn ending makes sense.  But again, as you already agreed, Ng8, postponing the final Nd5 Bxd5 line for a few moves would probably have been even better because your opponent would have used up far more time than you to get to that position.

I'm surprised that two masters considered the game won for Black.  They probably didn't analyse very closely, but based their opinions on general ideas.  This is why I'm surprised.  I would think that the protected passer on c5 would give masters pause about whether the king could help the pawns to advance in a timely manner.

Congratulations on your win, and thanks for the analysis.  


Thank you, Smyslov. I believe my opponent told me that he had thought his game was already lost by the time he played Kc2. That still doesn't help explain it, though.

As the topic has moved to concrete knowledge of rook endgames, I can submit one of my own, once more. This time, though, it didn't end happily for me:

* * * * * * * *
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* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
*

I was 2/2 in the tournament thus far, and had messed up a winning position in this game (I was black). Both players were down under 5 minutes by this point. Brute force calculation alone probably won't help. But if you know about "Pawns in the crosshairs," little calculation is needed.

The game continued 1.c5?? Rf5+?? (1...Rb4=) 2.Kd6 Kf4 3.b6! (the only winning move) Rf6+ 4.Kd5 Rf5+ 5.Kd4 Rf8 6.c6 Rd8+ 7.Kc5 Ke5 8.c7 and 1-0 3 moves later. Both players were masters.

A bitter lesson.
  
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Smyslov_Fan
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Re: The point of studying endgames
Reply #16 - 06/16/09 at 22:54:08
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Girkassa, 

Thank you for sharing this position!  I looked at it for a few seconds and thought Rf5-f1 should win easily.  What I missed was Black's checks from in front!  Excellent play to beat an IM!
  
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Re: The point of studying endgames
Reply #15 - 06/16/09 at 20:51:53
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Bonsai wrote on 06/16/09 at 07:31:27:

What I was saying was more specifically for this thread where we talk about whether there is any point to studying endgame theory. In that context rook endgame knowledge is surely the number one thing that makes a practical difference at most levels, because rook endgames are so common. I've had plenty of rook endgames, but for example I've never had to demonstrate that I know how to mate with B+N. So I was trying to say that from a practical perspective it may well be worth risking not knowing details about certain rare endgames, if one e.g. invests the time into once middle game instead.


I second that. I've mated bith B + N once, where it was useful to know the not-so-complicated win starting from Kf6, Nf7, Bh7 vs Kf8. IMO, you should know that position and a few moves from there, but nothing more. I'll add my own, seemingly simple, example of a rook endgame where I was able to use knowledge about both rook endgame principles and concrete positions:

* * * * * * * *
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* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
*

The first thing I knew was that I had to cut off the Black king (principle) in order to prevent him from drawing by the 3rd rank defence (position). Thus, the first move I considered was 58.Re5. However, Black can then play 58...Kd6 59.Kf5 Rg8! 60.f4 Rf8+, which I knew was a draw (position). Therefore, no need to calculate that line further.

I quickly found the other way to cut the king off: 58.Rf7! with either 58...Kd6 59.Kf5 or 58...Rf2 59.Ke5 to follow, in both cases using the "shoulder budge" (principle). I couldn't see any way for him to prevent me from reaching the Lucena position, which I knew how to win (position).

Just in case, I checked with a tablebase, and indeed, 58.Rf7 is winning, while every other move is a draw.

The game finished 58.Rf7! Kd6 59.Kf5 Rf2 60.f4 Rf1 61.Kg6 Rf2 62.f5 Rf1 63.Kf6 Rg1 64.Re7 Rf1 65.Re2 Kd7 66.Kg6 1-0. Apparently, my opponent, who knew me well, saw no reason to test my knowledge of the Lucena.

I can add that my opponent (an IM) had not seen 58.Rf7 in advance, but to his defence, I should also add that he couldn't have saved the game anyway.
  
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Re: The point of studying endgames
Reply #14 - 06/16/09 at 07:31:27
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Smyslov_Fan wrote on 06/15/09 at 07:53:35:
There have been quite a few threads with Rook and pawn endings.  However, I agree that there have been relatively few examples recently.  My guess is that they are either too concrete or too difficult.  I have read Korchnoi's book and still want to go back and really work on those Rook endings.  

What I was saying was more specifically for this thread where we talk about whether there is any point to studying endgame theory. In that context rook endgame knowledge is surely the number one thing that makes a practical difference at most levels, because rook endgames are so common. I've had plenty of rook endgames, but for example I've never had to demonstrate that I know how to mate with B+N. So I was trying to say that from a practical perspective it may well be worth risking not knowing details about certain rare endgames, if one e.g. invests the time into once middle game instead.

JEH wrote on 06/15/09 at 23:00:45:

I think here that you might think 

1. ...Rxa3 2. Rxd3 Kxb4
1. ...Kxa3 2. Rxd3 Kxb4

are both won if you don't know about the 3rd rank defence (I think this, and building a bridge should be the first and mandatory things learnt about Rook endings since they crop up so often in practical play)

But in this position, there is another principle at work here, and that is that Kxa3 gives White another option, i.e. 2. Ra7+ Kb3 3. Ra5 which picks up the b pawn with a draw because after 3. ...Ra4 4. Rxb5 Kc3 threatening mate, White has Rc5+, cutting the Black King off and having the passed pawn blockaded by the King, and so could also be rejected for that reason.

True, that's another point against the move Kxa3 that I played. My opponent did know the 3rd rank defence though and play 1...Kxa3 2.Rd3+ Kxb4 3.Kc1. That of course does not work in case of 1...Rxa3 2.Rd3+ Kxb4, because 3.Kc1 just gives up the rook and 3.Rxa3 is a lost K+P vs. K ending.
  
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Re: The point of studying endgames
Reply #13 - 06/15/09 at 23:00:45
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Bonsai wrote on 06/15/09 at 07:11:41:

Or what about this example: 

black to move
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
*
Do you play Rxa3 or Kxa3? I did pick the wrong one, because I did not know the relevant basic R vs. R+P ending.



I think here that you might think 

1. ...Rxa3 2. Rxd3 Kxb4
1. ...Kxa3 2. Rxd3 Kxb4

are both won if you don't know about the 3rd rank defence (I think this, and building a bridge should be the first and mandatory things learnt about Rook endings since they crop up so often in practical play)

But in this position, there is another principle at work here, and that is that Kxa3 gives White another option, i.e. 2. Ra7+ Kb3 3. Ra5 which picks up the b pawn with a draw because after 3. ...Ra4 4. Rxb5 Kc3 threatening mate, White has Rc5+, cutting the Black King off and having the passed pawn blockaded by the King, and so could also be rejected for that reason.




  

Those who want to go by my perverse footsteps play such pawn structure with fuzzy atypical still strategic orientations

Clowns to the left of me, jokers to the right, stuck in the middlegame with you
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Re: The point of studying endgames
Reply #12 - 06/15/09 at 16:35:23
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I think basically all endings with the d- and e-pawn against the protected c-pawn are won except for the pawn ending. Eg with rooks it should be easy (relatively that is of course)
  

If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through.
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Re: The point of studying endgames
Reply #11 - 06/15/09 at 08:05:27
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Seth,   

I had guessed that you had won your endgame, but had no idea how.  Yes, it was tricky, but I don't understand White's thinking behind Kc2? at all.  Considering that he was short of time too, then the pawn ending makes sense.  But again, as you already agreed, Ng8, postponing the final Nd5 Bxd5 line for a few moves would probably have been even better because your opponent would have used up far more time than you to get to that position.

I'm surprised that two masters considered the game won for Black.  They probably didn't analyse very closely, but based their opinions on general ideas.  This is why I'm surprised.  I would think that the protected passer on c5 would give masters pause about whether the king could help the pawns to advance in a timely manner.

Congratulations on your win, and thanks for the analysis.  
  
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Re: The point of studying endgames
Reply #10 - 06/15/09 at 07:53:35
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Bonsai, 

There have been quite a few threads with Rook and pawn endings.  However, I agree that there have been relatively few examples recently.  My guess is that they are either too concrete or too difficult.  I have read Korchnoi's book and still want to go back and really work on those Rook endings.   

The three games you present here are quite interesting, especially the second one. 

(The first one looks like something out of a book by Dvoretsky.) 

I remember quite clearly that there was a time (as recently as the 1980s) when grandmasters disagreed whether it was theoretically drawn and practically winning or if it was also theoretically winning.

Since the 1980s, the drawing plans have been worked out in tremendous detail, but it is still difficult to draw, especially without having spent quite a bit of time studying these in advance. 

  
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Re: The point of studying endgames
Reply #9 - 06/15/09 at 07:11:41
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Perhaps some of the examples above are very nice examples where knowing endgames was useful, but I wonder why there's not more examples of rook endgames, which are - besides pawn endgames - probably the ones with the highest learnt knowledge used ratio.

For a start I remember the disaster when a team mate of mine once with the whole horrified team watching insisted on vacating the promotion square as the defender in a simply drawn g-pawn + rook versus rook endgame. Both players were 1900ish and amazingly both did not know the the building the bridge maneuver. After reaching a position like Kg8, rook f1, pawn g7 versus Ke7 and Rh2 or the like, white did not find the bridging maneuver after a long calculation, but then when black for some reason vacated the h-file, white after another 15 minute calcuation found the other winning idea with the rook going to the h-file.

Or what about this example: 

black to move
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
*
Do you play Rxa3 or Kxa3? I did pick the wrong one, because I did not know the relevant basic R vs. R+P ending.

Or I remember how I had the following game as black in the German cup as a teenager (I was 1900ish, my opponent 1800ish at the time). With some knowledge of the position white to move should have had no problem drawing this endgame:
* * * * * * * *
* * * * * * * *
* * * * * * * *
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* * * * * * * *
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*
28. Rf7+ Kb6 29. Rd7 a5 30. a4 Rh4 31. b3 Rb4 32. Kd2 Kc5 33. Kc3 b6 34. Rd8 Rh4 35. Rb8 Rh3+ 36. Kd2 b5 37. Ra8 Kb4 38. axb5 cxb5 39. Rd8 Rh5 40. Kd3 a4 41. bxa4 bxa4 42. Rb8+ Ka3 43. Ra8 Rh4 44. Ra5 Rh1 45. Kc3 Rd1 46. Rb5 d4+ 47. Kc4 Ka2 48. Kb4 Kb2 49. Kxa4+ Kxc2 50. Rc5+ Kd2 51. Kb3 Rb1+ 52. Kc4 d3 53. Rh5 Kc2 0-1

38.axb5 looks unnecessarily risky, 44.Ra5 is probably the true loosing move. However I blundered back with 44...Rh1, but 46.Rb5 fails to exploit that and 48.Kb4 certainly makes things too easy for black.

Oh, and I do remember another disaster from my youth:
* * * * * * * *
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* * * * * * * *
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* * * * * * * *
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*
49... Rxe4 50. Rc5 Kd6 51. c7 Kxc5 52. c8=Q+ Kd6 53. Qb8+ Ke6 54.Qxa7 f5 1/2-1/2

Firstly my opponent allowed me to play for a win by the horrible 49...Rxe4, then I played the weak 50.Rc5, but black fails to spot 50...Re5. However where a lack of endgame knowledge came in was in the final position, where we agreed to a draw. We both agreed that our calculations had "shown" that there was no way to break through.  Nowadays I know that in this kind of Q vs. R+P situation a c- to f-pawn looses if on the 5th or 6th rank...
  
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Seth_Xoma
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Re: The point of studying endgames
Reply #8 - 06/15/09 at 03:47:14
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Smyslov_Fan wrote on 06/14/09 at 21:23:49:
TN wrote on 06/14/09 at 02:47:12:
Seth_Xoma wrote on 06/14/09 at 01:11:41:

While we're on pawn endgames, I'll show you one from one of my games played 3 months ago:

* * * * * * * *
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* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
*

I was playing Black and had to win against someone rated 400 points below me (I was 2280 USCF at the time). How would you assess 61...Nd5+? I had 7 minutes left on my clock for the rest of the game. Calculation does play a huge role in this position...but it becomes much easier if you know the themes and motifs from this position:





Position 2 also does not require any knowledge of endgame theory, although obviously in this case it is a huge advantage to know the theory. One does not need any knowledge of endgame theory to play 1...Nd5, as it is clearly the only way to play for a win. After 2.Bd5 (2.Ke4 Nb4 3.Ke5 Nc6 wins) 2...ed5 3.Kd3 and now it's clear that the only way to make progress is to push one of the pawns. So after 3...d4 4.Ke4 Ke6 5.Kd3 Kd5 6.Ke2 e4 7.Kd2, again Black will quickly calculate that trying to invade with ...Kc4 or ...Kf4 is too slow, so to make progress Black must once again push one of his pawns: 7...e3 8.Kd3 Ke5 9.Ke2 and now Black can calculate whether to move the king back and forth for a draw, or play for a win with 9...Ke4. 

As it turns out, White can draw after 9...Ke4, although this is the correct continuation since Black does not risk anything by continuing: 10.c6 d3 and now the only drawing move for White is 11.Ke1! Kf3 12.c7 d2 13.Kd1 Kf2 14.c8=Q e2 15.Kd2 e1=Q 16.Kc2! (16.Kd3? Qb1! 17.Kd2 Qb4 is instead winning for Black) and although Black is more actively placed, he has nothing better than a perpetual.





Seth and TN, 

I really enjoy reading your posts, but I disagree rather strongly with the idea that the only way to play for a draw in the diagrammed position is 1...Nd5?  This leads, by force, to a position in which two connected passers cannot by themselves promote.  The king must stay within the square of the passed c-pawn unless there's a forced mate.  

Since there is no such forced mate, or even zugzwang, the best course of action for the side who needs the win is to keep the pieces on.  This means allowing the White Bishop a chance to become dangerously active.  But I have seen countless games in which higher rated player takes a tremendous risk and it pays off.  Here, I think the best way to play is to goad White into pushing too hard.  I would look for a way to place the N so that it protects against both Bxa6 and c6.  So I propose as a practical matter, 1...Ne8 intending Nc7, or even the more baroque Ng8, Kf7, Ne7 .  Here's a beautiful thing about this maneuver.  Black will still have the chance to bail out with Nd5 even if the B is on b7!

I see Nd5 as acknowledging the draw rather than fighting for the win.  I also believe in the old Soviet suggestion that minor piece endings are extremely difficult for most players to understand.  This would be especially true of an 18xx rated player. 

Again, 1..Nd5 gives white almost no chance to make a losing mistake, while Ne7 (or even other moves) keeps the game alive.  You didn't mention how much time White had left in this position, but calculating the permutations of Nd5 would probably take white longer than Black, especially if it appears several moves afterwards.

I look forward to your thoughts on my suggestion.  Notice, I don't say my play is an improvement over Nd5.  In fact, it may be weaker.  But Practically, it has more chance of winning than your move, which forced a draw without any serious effort on White's part.



Those are two interesting plans that you suggest. I really did want to keep pieces on as a matter of principle, but during the game I looked at 1...Ne8 and saw 2.Ke4 Kf6 3.Ba2 and now my sad steed has only a8, c7, and e8 to hop to. That means Ba2-b3-a2-b3 is an even simpler draw than going into the pawn endgame with 1...Nd5+. I don't dare go ...Nd5 now, as I lose the pawn endgame after Bxd5 exd5+ and Kxd5.

1...Ng8, however...this is a good try to get White to err, and I missed it during the game. Black appears to be winning after 1.Ke4 Kf6 2.c6 Ne7 3.c7 Nc8 and now the difference is 4...Nd6 is coming. The white king runs up against a barrier, and the black monarch goes and collects the c-pawn. I like it! Unfortunately, if White keeps his head and plays 2.Bc2! Kd7 3.Be4 Ne7 Black must enter the K+P endgame in the game after 4.Bb7, or risk losing. However, it appears that this is what I should have tried. ...Nd5 will always be available, and potential ideas of Ne7-c6 or g6 could possibly have coaxed an error.

Also, I do not think the K+P endgame is as 'simple' as some are making it out to be. Sure, it may seem easy in the comfort of our homes, but put yourself in the heat of battle. White had 15 minutes left 3 moves before the position before 1...Nd5+ arose, and he had used up a good chunk of his remaining time on those three moves. Probably he had around 10 minutes left. We had both played a 3-4 hour long game earlier in the day, and this game had already gone 60 moves before the position was reached, so fatigue was definitely coming in to play. Also, two masters that had been watching the game both evaluated the K+P endgame as won for Black. And finally, if it was that easy... then my opponent surely would not have lost!

For the record, the final moves of the game were: 1...Nd5+ 2.Bxd5 exd5 3.Kd3 Kd7 4.Ke3 d4+ 5.Kd3 Kc7 6.Ke4 Kc6 7.Kd3 Kd5 8.Kd2 e4 9.Ke2 e3! (9...d3 tosses away all hope) 10.Kd3 Ke5 11.Kc2?? (I cannot recall how much time White had...possibly it was less than a minute. 11.Ke2 Ke4 12.c6 d3+ 13.Ke1! draws, but the other two retreats lose. I believe he said he only considered 13.Kd1) 11...Ke4 12.c6 d3+ 13.Kb3 e2 14.c7 e1=Q 15.c8=Q Qb1+ (using another method found in Dvoretsky's book) 16.Ka3 Qa1+ 17.Kb3 Qa4+ 18.Kc3 Qa3+ (18...Qc2 was mate, but I had already seen another win a few moves back) 19.Kd2 Qb2+ 20.Kd1 Qe2+ 21.Kc1 d2+ 0-1
  
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Re: The point of studying endgames
Reply #7 - 06/14/09 at 21:23:49
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TN wrote on 06/14/09 at 02:47:12:
Seth_Xoma wrote on 06/14/09 at 01:11:41:

While we're on pawn endgames, I'll show you one from one of my games played 3 months ago:

* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
*

I was playing Black and had to win against someone rated 400 points below me (I was 2280 USCF at the time). How would you assess 61...Nd5+? I had 7 minutes left on my clock for the rest of the game. Calculation does play a huge role in this position...but it becomes much easier if you know the themes and motifs from this position:





Position 2 also does not require any knowledge of endgame theory, although obviously in this case it is a huge advantage to know the theory. One does not need any knowledge of endgame theory to play 1...Nd5, as it is clearly the only way to play for a win. After 2.Bd5 (2.Ke4 Nb4 3.Ke5 Nc6 wins) 2...ed5 3.Kd3 and now it's clear that the only way to make progress is to push one of the pawns. So after 3...d4 4.Ke4 Ke6 5.Kd3 Kd5 6.Ke2 e4 7.Kd2, again Black will quickly calculate that trying to invade with ...Kc4 or ...Kf4 is too slow, so to make progress Black must once again push one of his pawns: 7...e3 8.Kd3 Ke5 9.Ke2 and now Black can calculate whether to move the king back and forth for a draw, or play for a win with 9...Ke4. 

As it turns out, White can draw after 9...Ke4, although this is the correct continuation since Black does not risk anything by continuing: 10.c6 d3 and now the only drawing move for White is 11.Ke1! Kf3 12.c7 d2 13.Kd1 Kf2 14.c8=Q e2 15.Kd2 e1=Q 16.Kc2! (16.Kd3? Qb1! 17.Kd2 Qb4 is instead winning for Black) and although Black is more actively placed, he has nothing better than a perpetual.





Seth and TN, 

I really enjoy reading your posts, but I disagree rather strongly with the idea that the only way to play for a win in the diagrammed position is 1...Nd5?  This leads, by force, to a position in which two connected passers cannot by themselves promote.  The king must stay within the square of the passed c-pawn unless there's a forced mate.  

Since there is no such forced mate, or even zugzwang, the best course of action for the side who needs the win is to keep the pieces on.  This means allowing the White Bishop a chance to become dangerously active.  But I have seen countless games in which higher rated player takes a tremendous risk and it pays off.  Here, I think the best way to play is to goad White into pushing too hard.  I would look for a way to place the N so that it protects against both Bxa6 and c6.  So I propose as a practical matter, 1...Ne8 intending Nc7, or even the more baroque Ng8, Kf7, Ne7 .  Here's a beautiful thing about this maneuver.  Black will still have the chance to bail out with Nd5 even if the B is on b7!

I see Nd5 as acknowledging the draw rather than fighting for the win.  I also believe in the old Soviet suggestion that minor piece endings are extremely difficult for most players to understand.  This would be especially true of an 18xx rated player. 

Again, 1..Nd5 gives white almost no chance to make a losing mistake, while Ne7 (or even other moves) keeps the game alive.  You didn't mention how much time White had left in this position, but calculating the permutations of Nd5 would probably take white longer than Black, especially if it appears several moves afterwards.

I look forward to your thoughts on my suggestion.  Notice, I don't say my play is an improvement over Nd5.  In fact, it may be weaker.  But Practically, it has more chance of winning than your move, which forced a draw without any serious effort on White's part. 

NB: The only modification I made to the post was to change word "draw" to "win", which was what I clearly meant to say in the first place!
« Last Edit: 06/15/09 at 08:08:14 by Smyslov_Fan »  
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Re: The point of studying endgames
Reply #6 - 06/14/09 at 08:04:45
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I agree with Seth_Xoma, and I believe there is a big difference between memorizing exact positions and learning themes from positions. There are a few basic positions you should know in any case (the most simplle ones being K + p vs K), but apart from that, I believe the vital part of studying endgames is to learn the themes, which will then help you a lot in similar positions.

Seth_Xoma's position 1 is the kind of position where calculation is not that hard, but in time trouble, it would be very helpful to know the theory. If you have studied the theory, you would instantly know that 1.a5! is winning for White, while 1...a5! is a draw. I would like to add another example:

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*

This postion is a real game which I watched. Both players were in severe time trouble and had little time to calculate. Black instantly played 1...Kc4?? 2.Kxh6 Kb3 3.Kg5 Kxa3 4.h6 Kb2 5.h7 a3 6.h8=Q+ and White won. If he had studied similar endgames, Black would have known that 1...Ke6 was a simple draw.

Position 2 from Seth_Xoma is a good example of a position where calculation is vital, but still, it helps a lot if you know what to look for. Again, I would like to add an example of my own:

* * * * * * * *
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*

This is from one of my own games. I heard after the game that several spectators had wondered why I (being Black) was taking such a long time, as just taking twice on g5 was a "simple draw" (It is a draw, but calling it "simple" sound to me like a neglection of the term "outside passed pawn"). However, having studied similar endgames, I knew that in pawn endgames, having passed pawns separated by four files makes the opponent's king unable to stop both pawns. Thus, after calculating and triple-checking everything, I played 1...fxg5+ 2.hxg5 h5! winning.

Calculation was necessary, but had I never seen positions like that before, I probably wouldn't even have considered such a continuation, giving White two beautiful connected passed pawns which even have come closer to promotion than my two separated passed pawns.

I also have a third example, where unfortunately I don't have the game available, but I remember it was a bishop + 2p vs knight + 3p. In that endgame, it was impossible to calculate all lines, and I still don't know whether the position was really drawn. However, knowledge of the following position helped me a lot:

* * * * * * * *
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* * * * * * * *
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* * * * * * * *
* * * * * * * *
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*

It is perhaps easy to see this is a draw when you have the position on your board, but when you add more pieces, you wouldn't necessarily think about the fact that you could aim for this position. I suspect my opponent didn't know (or think about) this, as I very easily was able to give up my bishop and reach the position above.

Okay, all this was perhaps nothing else than a supplement to what Seth_Xoma has already said, but as you may have realized by know, I support his view.  Smiley

EDIT: Now the diagrams should be working.
  
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Re: The point of studying endgames
Reply #5 - 06/14/09 at 03:35:48
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Since those previous diagrams could be solved by brute force calculation alone, maybe this one is a better illustration of how some endings simply must be learned or you'll never win it:

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* (analytical position from Guretsky-Cornitz 1863)

Advancing the h-pawn seems as logical as could be, but the pawn must stay where it is at until Black's king has been forced out of the corner.
  
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