gwnn wrote on 04/04/11 at 09:36:46:
Your post is full of very interesting points!
Quote:Make no mistake about it, I very often lose even if I get out of the opening with a +/= or +/-.
Correct evaluation of a position is a sign of chess mastery and one of the most difficult tasks within the game of chess, especially during playing itself. In analysis it's easier to "freeze" the position and claim and advantage at some point. In the practical game it is just a snapshot in time (for one move perhaps) in a particular position. During the game it is more important to keep on playing, to "stay in the game" than to tell yourself "I am better here". So at every move it is back to the roots: "What is the threat here?" "Thinking about the next move - do I lose something with it?" - I think that more than 90 % of all the games in chess history were simply LOST due to some kind of one move blunder! If we avoid that and "stay in the game" we pass this task to our opponent. As your opponent did in your game - playing ...Bc7 he saved his piece, you played c4 and lost (he did NOT win - you LOST!).
Quote:Make no mistake about it, I very often lose even if I get out of the opening with a +/= or +/-.
There is a second remark to this - How do you know if it is +/= or +/- and I dare to say, how do you know if it is +- (desicive advantage) during the game? Perhaps your evaluation is just wrong and it is =/+ or -/+ or even -+. It may also be "counterplay", "compensation", "attack" or "initiative" or the marvellous "unclear". During the game - very difficult. Afterwards at analysis - sometimes hard work for a correct assesment
Quote:That's usually because of tactical oversights
Yes! - Avoid yours and find those of your oppenent - it's + 300 Elo at least
Quote:But I don't think I'd be better off if I'd just get my pieces out where I felt like it, say playing the Colle or KIA or some such. I don't think I understand those systems very well. I remember a short conversation I had with a GM who told me "accept as much space as your opponent lets you take (and you can maintain reasonably)", which made sense to me and I'm trying to adhere to it as White.
The GM is of course right: "Space" is something favourable (at least most of the times) - as are "central dominance", "better placement of pieces and pawns", "more safe king", "better development". I don't think one should play openings he doesn't like (e.g. the Colle) but to play chess moves according to classical principles (as mentioned above) - therefore your "Starting out with the Grünfeld" should be something like: d4, c4, Nc3, Nf3, Bf4 or Bg5 to bring your pieces out - by playing the cd5-Variation you have jumped over your chess development; I think you still need time to master somewhat basic features of the game. Jump around through the openings, meet all kind of different pawn structures and play them (not only replay!) - then you come back to the systems you like most and study theory more deeply.
Quote:Also what would you recommend as reading material to help with my middlegame skills?
I would recommend playing instead of reading - either find yourself a human partner to test various middle game positions or take different types of pawn-structures and play against an engine. E.g. pawn chains, open centre, opposite castling and so on - Why not make your own library of middle-game position with a database? Just replay games you like and sort them by your own themes - for the start I would recommend "older classical" games - perhaps make your way up through chess history? If you can afford Kasparovs "predecessors" books you will get the whole bunch of chess ideas, middlegame motivs, endgames and openings.
Anyway - I still like J. Rowson most when he says: "Improvement starts at the edge of your comfort zone" - this just means, don't consume chess, but work on it - and work means thinking for yourself, pushing pieces around the board, beeing sceptical about chess moves and evaluations, trying to find your own solution in the chess riddle. It took me more than 20 years to recognize this!