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Here's my view on each of the main Anti-Sicilian setups: 2.a3 - completely harmless. 2...g6 is the simplest equaliser. 2.d3 - This is harmless, but only if Black are prepared. Shaw's antidote in 'Experts vs. the Sicilian' is pretty convincing. 2.Ne2 - I think this move is somewhat underestimated. White can follow with g3, Bg2, 0-0, c3 and d4, reaching original positions and even maintaining slight chances of being better. 2.c4 - If you are going to play like this, you should play c4 a move earlier. 2...Nc6 3.Nf3/Ne2 e5 is completely fine for Black. 2.b4 - Objectively equal, but Black has to know his theory. A decent choice for a gambit fan willing to study some theory. 2.b3 - Creative, but not very challenging. Either ...Nf6/...g6 or ...d6/...e5 setups are pretty balanced. 2.g3 - Similar to 2.d3. 2...d5 is probably the most annoying line. 2.f4 - This version of the Grand Prix is an interesting surprise weapon in the hands of a prepared player. If Black avoids 2...d5 then White's chances of an edge are not bad, but after 2...d5 3.ed5 Nf6 4.Bb5 both ways of blocking the check are quite strong. I'd even say that Black's position is easier to play provided he knows the theory. 2.d4 cd4 3.c3 - Another line that is a decent surprise weapon, but it can only be recommended for gambit fans who are willing to put in a lot of work. 3...Nf6 is quite annoying for a SMG player too. 2.c3 - In my view the Alapin is as good as the Rossolimo/Moscow. I like White's chances of achieving an edge in the 2...d6 3.d4 Nf6 4.Bd3 and 2...e6 3.d4 d5 4.ed5 lines. 2.c3 d5 - After 3.ed5 Qd5 4.d4 White has good chances of emerging with a small advantage in the 4...Nc6 5.Nf3 Bg4 or ...e5 lines, but 4...Nf6 5.Nf3 Bg4 and 5...e6 are objectively equal. 2.c3 Nf6 3.e5 Nd5 - Delaying d4 for a long time (4.Nf3 and 5.Bc4) is harmless. After 4.d4 cd4, 5.Qd4 is a tricky sideline but with best play Black's position is easier to play. After 5.Nf3, both 5...e6 6.cd4 d6 and 5...Nc6 6.cd4 d6 7.Bc4 Nb6 are equal, but against other lines White is a bit better. After 6...d6 White should play 7.Bc4 Nc6 8.0-0 Be7 9.Qe2 0-0 10.Rd1 or 10.Qe4, and after 7...Nb6 I think 8.Bb5 is objectively better, but at lower levels 8.Bb3 is probably the best practical choice. 2.Nc3 a6 - White has some chances of an edge if he plays a GPA setup. Other development schemes are harmless. 2.Nc3 d6 - Here 3.f4 gives White the easier to play position, though objectively Black cannot be worse. 2.Nc3 e6 - This is annoying for Closed Sicilian and Grand Prix Attack players since 3.f4 d5 and 3.g3 d5 are both equal for Black. 2.Nc3 Nc6 3.Bb5 - I really like this line for White. In my view only 3...Nd4 4.Bc4 e6 5.Nge2 (more testing than 5.Nf3) 5...Nf6 ensures equality for Black, and even then Black has to be well prepared to guarantee that. 2.Nc3 Nc6 3.Nge2 - This is not a bad line, and will definitely catch a number of players out. 3...e5 is close to equal, and after 3...Nf6 or 3...g6, 4.g3 is a reasonable way to keep play in Anti-Sicilian waters. Closed Sicilian players will probably like this line. 2.Nc3 Nc6 3.f4 e6 4.Nf3 - I think 3...e6 is Black's best reply to the Grand Prix Attack. Avrukh's line in 'Experts vs. the Anti-Sicilians' is a convincing antidote theoretically, but in practice most Black players play one of the lines that give White an edge after 4...d5 5.Bb5. 4...a6 and 4...Nge7 are both a bit annoying for White but he should have some chances of an advantage after these moves. 2.Nc3 Nc6 3.f4 g6 4.Nf3 Bg7 - 5.Bb5 Nd4 6.0-0 is perhaps a bit easier for White to play, but about equal. 5.Bc4 e6 is definitely not worse for Black, but he has to know his theory well after 6.f5 and hence this is a good practical choice for White. 2.Nc3 Nc6 3.g3 - This is not theoretically testing at all, but can be recommended for fans of system openings and fairly strategic positions. After 3...g6 4.Bg2 Bg7 5.d3 d6 I think 6.Be3 is White's best try for an edge, when White has chances to be better after 6...Rb8 and 6...e5 but not after 6...Nd4 or 6...e6. After 6.f4, the critical line is 6...e6 7.Nf3 Nge7 8.0-0 0-0 9.Be3 b6. 2.Nf3 g6 3.c3 - I sort of like this line, since after 3...d5 4.ed5 Qd5 5.d4 White is slightly better, but after 3...Bg7 4.d4 cd4 5.cd4 d5 6.e5 Nc6 or 6.ed5 Nf6 Black's position is not worse. Nonetheless this can be recommended to anyone with experience in the Alapin. 2.Nf3 g6 3.d4 cd4 4.Qd4 - I used to think this line was better for White, but 4...Nf6 5.e5 Nc6 6.Qa4 Nd5 7.Qe4 Nc7 is approximately equal. Alternatively, 5.Bb5 Nc6 6.Bc6 dc6 is comfortable for Black. 2.Nf3 a6 - 3.c3 is often recommended but it leads to fairly typical Alapin positions after 3...d5. 3.c4 is probably best, followed by Be2, 0-0, Nc3 and only then d4. 2.Nf3 Nf6 - I like the 3.e5 Nd5 4.d4 line best, but 4.g3 may be more fun for Anti-Sicilian exponents. I like Black's chances of equalising after 4.Nc3 from a theoretical perspective, but in practice White is clearly for preference. 2.Nf3 Nc6 3.Bc4 - This is rubbish and not worth your time. 2.Nf3 Nc6 3.d3/g3 - The KIA is a good system opening for lazy players, but it does not pose any theoretical problems for Black. A kingside fianchetto is the simplest equaliser. 2.Nf3 Nc6 3.Nc3 - I really like this move order trick. I think White is very slightly better after 3...e5 4.Bc4 Be7 5.d3 followed eventually by Ng5, and 3...Nf6 and 3...g6 4.Bb5 are standard lines of the Rossolimo. 2.Nf3 Nc6 3.Bb5 - Black's alternatives to 3...g6, 3...e6, 3...d6 and 3...Nf6 all give White a slight edge. 2.Nf3 Nc6 3.Bb5 Nf6 - I quite like this line for Black. 4.Bc6 is harmless, and after the critical 4.Nc3, I think 4...g6 gives Black better chances of full equality than 4...Qc7, in light of the line 5.0-0 Nd4 6.Re1 a6 7.Bc4. 2.Nf3 Nc6 3.Bb5 e6 - This is a tough line to crack but still offers both sides plenty of dynamic possibilities. I haven't found a clear route to equality for Black in the 4.c3 sideline, but I don't think 4.Bc6 bc6 5.0-0 Ne7 poses Black any theoretical problems. After 4.0-0 Nge7, White can reach Open Sicilian type positions with 5.Nc3 or 5.Re1 followed by meeting ...a6 with Bxc6 and d4, but I prefer 5.c3 a6 6.Ba4 when I think White's chances of an edge aren't much worse than in the Open Sicilian. 2.Nf3 Nc6 3.Bb5 g6 - Of the main answers to the Rossolimo, this is the one I most like facing. 4.Bc6 is objectively equal, but after 4...dc6 5.d3 Bg7 6.h3 Nf6 7.Nc3 I think 7...Nd7 8.Be3 e5 9.Qd2 h6 is the only line which doesn't give White a nagging edge. I prefer 4.0-0 Bg7 when 5.Re1 is best met by 5...e5 when Black is not worse, but 5.c3 is better, when after 5...Nf6 White's best tries for an edge are 6.e5 Nd5 7.d4 cd4 8.cd4 0-0 9.Nc3 and 6.d4. Instead 6.Re1 is not challenging for Black, though 6.Qa4 is only equal if Black knows his theory. 2.Nf3 e6 3.g3 - This is probably the most accurate way of reaching a KIA. After 3...d5 I think 4.ed5 ed5 5.d4 offers decent chances of an edge but 3...Nf6 is of course equal. 2.Nf3 e6 3.d3 - similar to 3.g3. Almost any reasonable system of development gives Black equality. 2.Nf3 e6 3.c4 - I am not a fan of this line at all. 3...Nc6 4.Nc3 e5 is very stodgy, and 4...Nge7 is also completely equal. However one line that favours White slightly is 4...Nf6 5.Be2 d5 6.ed5 ed5 7.d4 and White's extra tempo is not insignificant. 2.Nf3 e6 3.c3 - This is quite similar to 2.c3. After 3...d5 I think White should play 4.ed5 with some chances of an edge, otherwise 4.e5 d4 is completely equal, as demonstrated in 'Experts vs. the Anti-Sicilians'. 2.Nf3 e6 3.b3 - I can recommend this line to players who like to go their own way in the opening. 3...Nf6 is probably the simplest equaliser but an unprepared opponent could easily face some difficulties. 2.Nf3 e6 3.d3 - Similar to 3.g3. You can't fight for an opening advantage with the KIA, but it is very easy to learn and play. 2.Nf3 d6 3.Bc4 - This is a good practical choice. Objectively it is just dead equal, but White's opening system is quite sensible and an unprepared opponent could definitely slip up. 2.Nf3 d6 3.b3 - This is similar to 2...e6 3.b3, only that Black could probably equalise even without any theoretical knowledge. 2.Nf3 d6 3.Nc3 Nf6 4.e5 - This line is not dangerous for Black, but will appeal to fans of a slow positional game. 2.Nf3 d6 3.c3 Nf6 - Of White's options, 4.Bd3 Bg4 is comfortable for Black, 4.Be2 is equally harmless, but 4.Bd3 is quite tricky and can be recommended as a surprise weapon. If White has studied the line properly, Black equalises only if he has some sort of answer prepared. 2.Nf3 d6 3.Bb5 Nd7 - I have been a fan of this line ever since its advocation by Hillarp Persson in 'Experts vs. the Anti-Sicilians'. White's position seems a bit easier to play but objectively the position is dynamically balanced. 4.d4 is White's best try for an edge, but tends to like to Open Sicilian type positions. 2.Nf3 d6 3.Bb5 Nc6 - White has a large choice against this line but I don't think any of his options give him an advantage. 4.Bc6 bc6 5.0-0 e5 or 5...Bg4 are very balanced, but 4.0-0 Bd7 5.Re1 is more critical. After 5...Nf6 6.c3 a6, 7.Bc6 Bc6 8.d4 Be4 9.Bg5 only requires Black to be a bit careful to fully equalise, and 7.Bf1 Bg4 8.d4 is just balanced. White's best try is 8.d3 followed by 9.Nbd2 when White has a slight, slight edge. 2.Nf3 d6 3.Bb5 Bd7 4.Bd7 Nd7 - In my view this line is a bit underestimated, but nonetheless after 5.c4 Nf6 6.Nbc3 I prefer White's game slightly. 2.Nf3 d6 3.Bb5 Bd7 4.Bd7 Qd7 5.0-0 - I don't think the c3/d4 lines are a theoretical test for Black at all, but they certainly require Black to be well prepared if he is to count on equalising out of the opening. 2.Nf3 d6 3.Bb5 Bd7 4.Bd7 Qd7 5.c4 - Based on 'Experts vs. the Anti-Sicilians', White's position is slightly more pleasant but Black achieves decent counterplay. Personally I think the Alapin Sicilian and Rossolimo/Moscow are White's best tries for an advantage other than the Open Sicilian. The next-best Anti-Sicilians are probably 2.Ne2, 2.Nc3 Nc6 3.Bb5 and 2.Nf3 d6 3.c3.
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