Markovich wrote on 08/06/11 at 23:43:16:
It's too early to take 4.c3 off the table. This move is too well reputed to dismiss so lightly.
For instance, I think the position after 14.Bf1 in Stefan's line of #157 may be worth investigating. Somebody has a lot more understanding of chess than I do to be able to say "=" with any certainty at that point (I only have this in one game by the way, not 36). But also, isn't 14.a4 a better move than 14.Bf1?
Many of these 36 games were Computer games, I took MegaBase, Corrgames, some of the better collections of engine-games etc. - I checked
14.a4 Be6 at first, but after 15.Nc3 a6 16.Bf1 it seemed to me that the weakness b3 gave Black full compensation without trouble. 25 ply deep, the evaluation is +0.08. Considering the lasting pin and Black's activity, it seems "fair". - My analysis was
14.Bf1 Bd7 15.Nc3 Rac8 16.Bg5 (16.Bf4 Bf5; 16.Bd3 Ba4) 16...f6 17.Bf4 g5 (17...Bf5 18.Qb3+) 18.Bg3 f5 and so on. The computer says: 0.00.
Nobody is urging you to give up 4.c3 prematurely. There may be hidden improvements in the Ne4 line. One of the advantages of 4.0-0 would be to avoid 4.c3 f5, which isn't entirely harmless. If you are not impressed by 4.c3 f5, but still think that 4.0-0 Nd4 is unpleasant (in my opinion White does have a slight plus), we might prefer 4.c3 Nf6 5.0-0.