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Very Hot Topic (More than 25 Replies) Re: best systems for improving players (Read 98948 times)
Markovich
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Re: best systems for improving players
Reply #198 - 03/29/12 at 01:54:01
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I agree. If you see a kid playing 1...c5, most often it's because of a well-meaning but mistaken patent. I never knew any coaches who tought it. not to kids anyway.
  

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MarkG
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Re: best systems for improving players
Reply #197 - 03/29/12 at 00:55:05
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Markovich wrote on 03/28/12 at 12:06:05:


Well, if the coach doesn't understand open positions, then there is a problem.


I think there is probably a connection between this point and the existence of so many "system" players among the junior ranks that others have remarked on. I have always viewed that kind of repertoire as a sign of a player who has probably been coached but badly. Players who haven't been coached much or at all tend to be all over the map in their opening choices, even from game to game. But those who have been coached by parents and other well-meaning but ineffectual teachers aImost always have very mechanical openings. In the absence of good coaches, I see many "play the first 7 moves without looking up" type of openings. (I won't list some examples so as not to offend those who play those openings thoughtfully and with understanding but I think you probably know the sort of things I mean).
  
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Re: best systems for improving players
Reply #196 - 03/28/12 at 13:33:56
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Markovich wrote on 03/28/12 at 12:06:05:
emary wrote on 03/28/12 at 08:51:38:
My rule of thumb: Choose systems which probably lead to games 
you can annotate move by move 
at a level understandable and manageable to your pupils. 

So finally it depends on the pupil AND on the coach. 


Well, if the coach doesn't understand open positions, then there is a problem.


I agree, A coach should be able to understand any type of position. That doesn't necessarily mean seeing everything instantly but rather being able to work out what's going on in the position. There's nothing wrong with saying that a position is complex and you're not entirely sure what's happening, but if you can explain what both sides are trying to achieve and how they may go about that, then that's a good start. Even mistakes in analysis can be instructive.
  

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Markovich
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Re: best systems for improving players
Reply #195 - 03/28/12 at 12:06:05
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emary wrote on 03/28/12 at 08:51:38:
My rule of thumb: Choose systems which probably lead to games 
you can annotate move by move 
at a level understandable and manageable to your pupils. 

So finally it depends on the pupil AND on the coach. 


Well, if the coach doesn't understand open positions, then there is a problem.
  

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emary
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Re: best systems for improving players
Reply #194 - 03/28/12 at 08:51:38
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My rule of thumb: Choose systems which probably lead to games 
you can annotate move by move 
at a level understandable and manageable to your pupils. 

So finally it depends on the pupil AND on the coach. 
  
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SWJediknight
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Re: best systems for improving players
Reply #193 - 03/27/12 at 23:50:55
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Markovich wrote on 03/27/12 at 13:17:12:
 
@SWJediKnight: I agree, though I would prefer to see these players play the Blackmar-Diemer, which is a great system for learning good principles.

The one potential issue that can arise with the Blackmar-Diemer Gambit is the way certain players become obsessed by it and try to get it in every game.  
However, on general grounds I completely agree; I'm sure that those players are just a small but vocal minority who give the opening and its moderate practicioners an unjustified negative reputation.  As a regular practicioner of the Scotch/Göring/Danish/Urusov complex in addition to the BDG, I find that the resulting play is often very similar.

I also agree with the points about the Colle/Torre potentially encouraging "mechanical" play up to moves 8-10 even if the aim is to eventually open up the game.
  
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Re: best systems for improving players
Reply #192 - 03/27/12 at 13:32:05
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SWJediknight wrote on 03/27/12 at 12:56:34:
I've come across a number of club players who played the likes of the Torre Attack and Colle System (both "system" type openings where White often aims for a Stonewall type setup).  I don't think this would be too bad if they'd learnt to play those openings aggressively, striving for an early e3-e4 break and kingside attacks, but the majority just played them passively with the aim of reaching the middlegame with a playable position.

There's a similar issue with the 1.e4 e5 approach- players need to know how to use it aggressively.  I've come across a fair number of club players who play passively with an early d3 and ...d6 resulting in the same kind of blocked positions. 

I will freely admit that I am one of those that plays chess more for enjoyment than for long-term improvement but I don't really see the attraction in playing passively, especially with White- though each to their own I guess.


I agree that it is more fun to play 1.e4 e5 in an aggressive fashion. But to each their own. Some (very few?) people liked to see Greece win the European cup in soccer, even though it felt like they never entered the opponents' half of the field. Others like to watch Barcelona pass 50 passes in a row. Boring or not, different styles. Just like there is room for both in chess.

I do agree that it is important to know tactics and open games even for a better understanding of closed games, but as you say, some players just want to reach a playable middle game, be it a closed, "boring" position.
  
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Re: best systems for improving players
Reply #191 - 03/27/12 at 13:17:12
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chk wrote on 03/27/12 at 07:39:48:
A bit off-topic again:

Loved that quote!
Markovich wrote on 03/27/12 at 04:02:38:
His parents said, "When will Johnny start winning?" and I said, "When he gets tired of losing."


About 4 years ago I was 'rushed' to my club's 1st team and was paired with lots of 1900/2000s. My results were very poor (but my chess was good). What did me most harm was that my attacks were not so successful anymore (these people knew how to defend! and also played good chess under time pressure - which proved to be my Achilles' heel). My coach had another good quote: "Keep playing good chess and the results will eventually come."

I remember thinking: "Thank God I'm an adult and can endure all this. But what goes on in the minds of little kids? Can a kid keep on losing for a year and still keep alive the passion for chess?"

Some of these kids are unfairly paired against really strong opponents, which does a lot of harm imo (but this is completely out of topic, so  Lips Sealed )


Because of the way ratings work when only a few games have been played (here in the US anyway), it did sometimes happen that a fairly good player would start playing rated chess and suddenly aquire a stratospheric rating.  This was hell, frankly. The kid then had to face nothing but overpowering opposition until his rating adjusted back down -- something that takes more time the longer you play.  So it was very difficult on some kids.

I could never talk tournament directors into letting kids in this category play down.  They never wanted to risk chess parents complaining that little Johnny had to play a 1450, notwithstanding that his actual strength was perhaps 1000.

Those cases required special support, but I would never have considered recommending a different way of playing.

@Paddy: Yes, I am sure your experience is much broader and deeper than mine.  I worked entirely with kids 11 and under, and I never wanted for bright and extremely well-motivated players.  At the school where I volunteered, we ran a "Chess Club" for just anyone who wanted to play chess; and a "Chess Team" for a select group of players usually chosen for their good fighting qualities.  Chess Club met once a week for an hour, during the school day; Chess Team met once a week for 90 minutes, after school.  Chess Club received 5-minute mini-lessons followed by play against a challenge ladder; Chess Team received 15-to-30-minute lessons followed by intense round robin play with clocks, most often in quads but fairly often in speed chess battle royals.

Most Chess Team kids became fierce, fierce opponents and pretty well terrorized scholastic chess in this state.

There were a few who lost motivation after some time on chess team.  We just carried them along.  At a young age you can't kick a kid out.  But invariably the problem was enthusiam or having worse fighting qualities that I originally thought.  I would never have considered teaching special openings to these few kids, nor would they have picked it up if I had.

I just said we didn't kick kids off Chess Team, but we sometimes did if they failed to live up to team responsibilities.  These included, (1) always come to Chess Club and Chess Team if able, (2) respect other players, parents and coaches and (3) support the weekend tournament schedule as much as possible. 

I did give free 90-minute lessons in my home to the one or two most outsanding players in any given year, but not that many players in total, and never encountered there any difficulty picking up the classical approach. 

@SWJediKnight: I agree, though I would prefer to see these players play the Blackmar-Diemer, which is a great system for learning good principles.
  

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Re: best systems for improving players
Reply #190 - 03/27/12 at 13:14:37
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SWJediknight wrote on 03/27/12 at 12:56:34:
I've come across a number of club players who played the likes of the Torre Attack and Colle System (both "system" type openings where White often aims for a Stonewall type setup).  I don't think this would be too bad if they'd learnt to play those openings aggressively, striving for an early e3-e4 break and kingside attacks, but the majority just played them passively with the aim of reaching the middlegame with a playable position.

There's a similar issue with the 1.e4 e5 approach- players need to know how to use it aggressively.  I've come across a fair number of club players who play passively with an early d3 and ...d6 resulting in the same kind of blocked positions. 

I will freely admit that I am one of those that plays chess more for enjoyment than for long-term improvement but I don't really see the attraction in playing passively, especially with White- though each to their own I guess.


These system openings aren't bad, for sure, but I dislike how they often teach players to play in a mechanical fashion where the first 8-10 moves are virtually the same. Chess is a concrete game and it's better to reach a lot of different positions with one colour rather than similar ones every time. Like you said, playing such systems aggressively partly resolves this issue but the ideas are still fairly uniform. You can see that as an advantage or a disadvantage - perhaps it depends on the individual. 

In the 1.e4 e5 lines it's certainly possible to reach a compromise. Even the d3/d6 positions (I assume you mean the Ruy and Italian Game) tend to open up and sharpen when White plays d4 or Black plays ...d5. If White wants to reach open positions but isn't comfortable with a sharp tactical game where every move is critical, then a good compromise is the Scotch Four Knights, where the position is usually open before move 10 but the play is fairly slow-paced, at least in the early middlegame.   On a different note I wouldn't recommend the Phillidor to most players as Black even though I think it's better than its reputation. 

  

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Re: best systems for improving players
Reply #189 - 03/27/12 at 12:56:34
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I've come across a number of club players who played the likes of the Torre Attack and Colle System (both "system" type openings where White often aims for a Stonewall type setup).  I don't think this would be too bad if they'd learnt to play those openings aggressively, striving for an early e3-e4 break and kingside attacks, but the majority just played them passively with the aim of reaching the middlegame with a playable position.

There's a similar issue with the 1.e4 e5 approach- players need to know how to use it aggressively.  I've come across a fair number of club players who play passively with an early d3 and ...d6 resulting in the same kind of blocked positions. 

I will freely admit that I am one of those that plays chess more for enjoyment than for long-term improvement but I don't really see the attraction in playing passively, especially with White- though each to their own I guess.
  
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Re: best systems for improving players
Reply #188 - 03/27/12 at 12:36:06
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Markovich wrote on 03/27/12 at 04:02:38:
Frankly I never met the chess stdent who failed to prosper rapidly due to anything having to do with the opening. Failure to prosper most typically results from lack of commitment, lack of enthusiasm. not taking responsibility for failure, and very often, from insufficient fighting qualities. It happens that some people not really cut out for serious chess are attracted to it, often for social reasons or because of parental pressure.

A change of openings would be one of the last remedies I would propose for a student not doing well with classical methods. I had one promising student who went four tournaments in a row without scoring so much as a half point. His parents said, "When will Johnny start winning?" and I said, "When he gets tired of losing." This statment proved to be correct and the boy, with more application, started to do well again.


I appreciate what Markovich is saying, but I guess that since I started coaching (by running a school chess club) in 1970 I've come across a broader cross-section of players than him.

In my experience there are definitely some players who apparently enjoy playing chess but never develop the necessary skills to cope with early sharpness; something is lacking - they just don't "get it". They can't remember the forcing lines, or they don't develop a feel for the initiative; in some cases it is probably just a lack of what we can diplomatically call "processing power". But if they could only survive the opening, they had a chance.

When I used to run an area junior team I could rarely fill all the places with players who met Markovich's ideal. The bottom boards (of a twenty board team) had to be filled with the sort of players who, no matter how hard or long they tried, would never be other than patzers. But they attended the chess club and seemed to enjoy playing, so what the hell? Let them play. These are the players, and the only players, who were encouraged to play solid "system"-type openings.
  
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Re: best systems for improving players
Reply #187 - 03/27/12 at 11:13:11
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ghenghisclown wrote on 03/27/12 at 06:51:21:
Markovich wrote on 03/27/12 at 04:02:38:
Frankly I never met the chess stdent who failed to prosper rapidly due to anything having to do with the opening.



What? What was the point of all that then?


Probably you will read my answer and forget it as you forgot what has been said about it without contradiction here. 

The point of this is what comes after Tactics, Endgame, Opening Principles, Pawn Structures, Positional Evaluation, Attitude to the Game?
  

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Re: best systems for improving players
Reply #186 - 03/27/12 at 09:10:57
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MartinC wrote on 03/27/12 at 09:03:15:
Well its plausibly on topic actually because a, or perhaps the?, primary requirement for improvement is surely having a broad base of opponents of around your current strength and to be playing a fair number of games against them.

Playing much weaker players doesn't teach much except concentration, and playing much stronger people just tends to teach you that at some level you're not very good at the game Smiley (which we all know anyway!)


Playing opponents about 200 points above you might be even better. I agree completely with your second paragraph though. It helps that one can play online if the range of opponents locally is limited, but naturally it's not the same as playing an OTB tournament.
  

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Re: best systems for improving players
Reply #185 - 03/27/12 at 09:03:15
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Well its plausibly on topic actually because a, or perhaps the?, primary requirement for improvement is surely having a broad base of opponents of around your current strength and to be playing a fair number of games against them.

Playing much weaker players doesn't teach much except concentration, and playing much stronger people just tends to teach you that at some level you're not very good at the game Smiley (which we all know anyway!)
  
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Re: best systems for improving players
Reply #184 - 03/27/12 at 07:39:48
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A bit off-topic again:

Loved that quote!
Markovich wrote on 03/27/12 at 04:02:38:
His parents said, "When will Johnny start winning?" and I said, "When he gets tired of losing."


About 4 years ago I was 'rushed' to my club's 1st team and was paired with lots of 1900/2000s. My results were very poor (but my chess was good). What did me most harm was that my attacks were not so successful anymore (these people knew how to defend! and also played good chess under time pressure - which proved to be my Achilles' heel). My coach had another good quote: "Keep playing good chess and the results will eventually come."

I remember thinking: "Thank God I'm an adult and can endure all this. But what goes on in the minds of little kids? Can a kid keep on losing for a year and still keep alive the passion for chess?"

Some of these kids are unfairly paired against really strong opponents, which does a lot of harm imo (but this is completely out of topic, so  Lips Sealed )
  

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