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Fischer had a miniature communicator installed as a filling in one of his teeth and wired directly to his brain through his upper jaw, all using black technology developed (unknown to Fischer) by the KGB. The people who sold the young lad on this idea were KGB agents deeply embedded in the New York chess community. The communicator was linked by high-frequency radio to a massive, multi-story tube-type computer outside of Irkutsk (but Fischer was led to believe that the device itself produced chess ideas). There was a rivalry at the time, you see, between the KGB and the top Soviet chess hierarchy, and the former hoped to use Fischer to discredit the latter. At any rate, the idea worked well at first and Fischer demolished everyone in sight, right up to Spassky. But it was clear by Reykjavik that the device was beginning to suffer malfunction (remember 29...Bxh2 in game 1?). It seems that budgetary considerations and small-mindedness among some Soviet administrators led to insufficient replacement of tubes in Irkutsk as they gradually burnt out. Stimulated by errant signals, Fischer's behavior become increasingly erratic. After the match, having accomplished their purpose, the KGB successfully used the increasing unpredictable device to influence Fischer's thinking on the rematch, provoking unrealistic demands and eventually leading to the restoration of the crown to the Soviet Union. With the major goals of the program accomplished, it was turned over to back-office elements for down-winding. Instead, KGB back-office moles working secretly for Israel went forward with an illicit plan of enlisting Fischer as a spokesman for Zionism . This went disastrously awry, as the by-now-almost-uncontrollable device had the reverse of the intended effect, turning Fischer into a raving anti-Semitic lunatic. We cannot be sure, but it could be that 1 became -1 due to a single burnt-out tube somewhere in the massive, but by-now-neglected structure near Irkutsk. Fischer finally realized what was happening and had the device chiseled out of his tooth. It was too late, however. The psychic damage had already been done. The rest is history. True story, beyond doubt. Secret sources. Footnote. Botvinnik never knew that his state-sponsored chess programming experiments were the eventual basis of software developed by a crack team at Moscow University, coded up in FORTRAN IV on tens of thousands of cards, and fed into the Irkutsk computer. They say the card reader took 17 days to load the program.
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