Stigma wrote on 11/13/13 at 05:32:31:
I think both Regan and Guid/Bratko tweak their formulas to avoid penalizing "suboptimal" but still winning moves in already winning positions. Don't know the technical details though.
That would be akin to "garbage time" in football, which different metrics define differently. One way of defining garbage time is to say OK, what if one team had scored a touchdown and a 2-point conversion on every one of his final possessions? Would he have won? If not, the game was in garbage time (out of reach and hence "technically won") at that point. There are other ways of defining garbage time as well.
Still, I think it's harder with chess. My point was sometimes humans know that a position is a win or draw far ahead of a computer. So yes, don't penalize him for suboptimal moves then, but you still need a human to come along and make that determination! It's perfectly feasible on a small scale; I'm talking about for large-scale stuff.
Stigma wrote on 11/13/13 at 05:32:31:
Nice story about the Taimanov book. An underappreciated player who contribuded a lot to White's treatment of the Nimzo-Indian, King's Indian and Benoni. I've got Alekhine's and Smyslov's game collections lined up for study in few months' time; I'll try not to rely too much on silicon.
I really liked Smyslov's game collection, but it was the first I ever read and others find it dry, so maybe I just have fond memories. Alekhine's not so much; the games are incredible, but when you look at modern analysis (Dvoretsky, Kasparov), it seems clear that Alekhine is lieing to you about what he saw in the game, trying to brag and make you think he saw everything. Quite often in his games, it wasn't necessary to see to the "end" of a combination to play it, and yet Alekhine claimed to have seen it all; I remember Dvoretsky doubting that claim. I always felt like Alekhine was lieing to us a bit. I felt the same way about Nimzovich! I never had that feeling from Smyslov or Taimanov or Tal, for instance.
Taimanov's game collection was the most enjoyable to me, for whatever reason. I found it really instructive, especially the Nimzo and Sicilian games.