Hot Topic (More than 10 Replies) Time management w g/x time controls (Read 7128 times)
Girkassa
Senior Member
****
Offline


I Love ChessPublishing!

Posts: 433
Joined: 04/07/07
Re: Time management w g/x time controls
Reply #14 - 03/12/13 at 20:20:04
Post Tools
ErictheRed wrote on 03/12/13 at 18:49:47:
I also think that a simple "am I doing better on the clock than my opponent?" is good enough in many cases.  You play against your opponent in the game, not against some philosophical ideal.  Having more time than your opponent is an advantage; having more time than your theoretical heuristic is not.


I see your point, but still, trying to have more time than my opponent comes far down on my list of priorities during a game. Yes, having more time than your opponent is an advantage if everything else is equal, but it could also mean that your opponent understood where it was worthwhile to spend time, while you did not. Besides, your opponent's chess knowledge is different from yours, so your need for thinking time may be different from your opponent. This is especially true in the opening. If I suspect that my opponent is still in his opening preparation, while I am not, I will certainly not try to keep up the same speed; on the contrary, I will spend time to make sure I am not commiting a mistake that my opponent already knows how to punish.

BTW, I agree with your first two points.  Smiley
  
Back to top
 
IP Logged
 
RdC
God Member
*****
Offline


I Love ChessPublishing!

Posts: 868
Joined: 05/17/08
Re: Time management w g/x time controls
Reply #13 - 03/12/13 at 19:51:38
Post Tools
ErictheRed wrote on 03/12/13 at 18:49:47:

I also think that a simple "am I doing better on the clock than my opponent?" is good enough in many cases. 


You have to be wary of players who rattle out their moves at about a minute a move, trying to keep up can be a mistake. They do give themselves away on occasion by slowing down when they lose confidence in their position.


  
Back to top
 
IP Logged
 
ErictheRed
God Member
*****
Offline


USCF National Master

Posts: 2534
Location: USA
Joined: 10/02/05
Re: Time management w g/x time controls
Reply #12 - 03/12/13 at 18:49:47
Post Tools
At least for myself, the more I think about this, the more I believe that the most important things are:

1. Making sure that you have enough energy later in the game, when the critical moments come
2. Making sure that you have enough time later in the game when the critical moments come
3. To a lesser extent, trying to have more time than your opponent.

The first two are related but not the same.  In a fast time control (G/45 or G/60, let's say), you should have enough energy to concentrate the entire game through.  In that case, you need to move fairly quickly, think on your opponent's time, and generally maintain your focus throughout the entire game.

In a longer time control (40/2, SD/1 for instance), you truly can't maintain your concentration for an entire 5-6 hours.  In that case, it's imperative that you give yourself breaks, walk around, allow your mind to wander and think about music, women, etc every now and then.

I don't think that a heuristic is very helpful; you need to sense the critical moments and use your time and energy then, while moving fairly quickly and accepting that you are making second-rate but OK moves at other times.  You can't plan for when those critical moments will occur (they often depend on your opponent), so trying to budget your time in advance is a bit crazy, IMO.

I also think that a simple "am I doing better on the clock than my opponent?" is good enough in many cases.  You play against your opponent in the game, not against some philosophical ideal.  Having more time than your opponent is an advantage; having more time than your theoretical heuristic is not.

YMMV.

  
Back to top
 
IP Logged
 
Dink Heckler
God Member
*****
Offline


Love-Forty

Posts: 900
Joined: 02/01/07
Gender: Male
Re: Time management w g/x time controls
Reply #11 - 03/12/13 at 17:18:07
Post Tools
Also, I now understand how I came up with my arbitrary '15 mins by move 35' heuristic. Many years ago, I regularly used to play 35/90 +15, so was used to having 15 minutes after move 35...so when confronted by this weird g/120 control, I just ran with what I was used to...funny how one latches on to such anchor points without really thinking about them.
  

'Am I any good at tactics?'
'Computer says No!'
Back to top
 
IP Logged
 
Dink Heckler
God Member
*****
Offline


Love-Forty

Posts: 900
Joined: 02/01/07
Gender: Male
Re: Time management w g/x time controls
Reply #10 - 03/12/13 at 12:18:19
Post Tools
Thanks, peeps, good input.

Using g/120 as an example:

I will try to change my approach a little. My thinking is that most games are practically over as a contest by move 40ish, so leaving too much in the tank could be an error, but my current 15 minutes by move 35 is too drastic, and this is the wrong part of the game to try to change cadence sharply. Moves 35 to 40 are often quite critical, in my experience, so maybe, 15/20 minutes by move 40 sounds more reasonable (statistically).

I also like the 'first 15 moves in 20% of the time' heuristic.

The other problem I realise I have is the Parkinson's Law problem: 'work expands to fill the time available for its completion', so playing the opening quickly tends to mean that I play the early middlegame slowly as a matter of course, and any target at move 35 or 40 tends to be hit regardless of the demands of the position. Will have to try to combat this, but at least awareness is half the battle.
  

'Am I any good at tactics?'
'Computer says No!'
Back to top
 
IP Logged
 
ErictheRed
God Member
*****
Offline


USCF National Master

Posts: 2534
Location: USA
Joined: 10/02/05
Re: Time management w g/x time controls
Reply #9 - 03/12/13 at 00:57:04
Post Tools
One more thing: learn to think on your opponent's time!  If the game is relatively short, don't allow yourself a break while your opponent's clock is ticking, as you might in a longer game.  Know your own limitations, but spend as much energy as you can during your opponent's turn so that you are ready with replies to his more obvious moves quickly.
  
Back to top
 
IP Logged
 
ErictheRed
God Member
*****
Offline


USCF National Master

Posts: 2534
Location: USA
Joined: 10/02/05
Re: Time management w g/x time controls
Reply #8 - 03/12/13 at 00:54:33
Post Tools
RdC wrote on 03/11/13 at 22:28:53:
ErictheRed wrote on 03/11/13 at 21:27:48:
.  

It also helps to know your openings very well and to make forced moves quickly.


The other tip is to make non-forced moves quickly. If you are in a position where detailed tactics are some moves away and you know where the pieces are supposed to go, there's little point in a game with relatively limited time in expanding much effort on an exact move order.


Mmm, I somewhat disagree, but it all depends on whether you sense that you've reached a critical moment or not.  The faster the time control, the more "thinking" (calculating) should be reduced to times where you have the opportunity to greatly influence the future course of events.  The trick is, of course, recognizing that one of those critical moments has come.   

Otherwise yes, in faster time controls it's often better to just play Rac1 quickly and think on your opponent's time, for instance.  But it all depends the exact circumstances.

In general the faster the time control, the more emphasis you have to make on practicalities.  You won't be able to play a perfect game, so trust your intuition, play Rac1 type moves quickly, and be alert to times when something "looks funny" and invest your time in those places.  Realize in many positions it's possible to play a series of second-best moves without changing the absolute evaluation of the position much, and don't fret about finding the best moves in those kinds of positions.   

Having reserves of time later for when the serious tactics start (and recognizing when they've started) is often the deciding factor in sudden death games.
  
Back to top
 
IP Logged
 
RdC
God Member
*****
Offline


I Love ChessPublishing!

Posts: 868
Joined: 05/17/08
Re: Time management w g/x time controls
Reply #7 - 03/11/13 at 22:28:53
Post Tools
ErictheRed wrote on 03/11/13 at 21:27:48:
.  

It also helps to know your openings very well and to make forced moves quickly.


The other tip is to make non-forced moves quickly. If you are in a position where detailed tactics are some moves away and you know where the pieces are supposed to go, there's little point in a game with relatively limited time in expanding much effort on an exact move order.
  
Back to top
 
IP Logged
 
ErictheRed
God Member
*****
Offline


USCF National Master

Posts: 2534
Location: USA
Joined: 10/02/05
Re: Time management w g/x time controls
Reply #6 - 03/11/13 at 21:27:48
Post Tools
I have no amazing insight regarding budgeting time for various controls, but of course simply using less time than your opponent is a reasonably effective gauge of how you're doing.  

It also helps to know your openings very well and to make forced moves quickly.  I mean, it's surprising to me how long people will spend on relatively forced moves; I've seen a lot of strong club players (USCF 2000+) take a while on quite obvious recaptures, etc.  I don't know if they're trying to remember theory ahead of time, mentally prepare themselves for the type of struggle ahead, psych out their opponent, or genuinely considering playing something original like 1.d4 d5 2.c4 c6 3.cd Qxd5?! (a bad example, but I think you get the idea), but many players waste a lot of time in the opening.
  
Back to top
 
IP Logged
 
Girkassa
Senior Member
****
Offline


I Love ChessPublishing!

Posts: 433
Joined: 04/07/07
Re: Time management w g/x time controls
Reply #5 - 03/11/13 at 16:54:11
Post Tools
I have never even heard of G/120 before, so I cannot speak from experience. However, 90 for 40 moves and 30 for the rest is quite common in Norwegian weekend tournaments, which of course adds up to G/120 if the game lasts longer than 40 moves. I think I would have tried to manage the time similarly to that time control, so that I would try to have at least 30 minutes left after 40 moves. I tend to play quite a large amount of long games, so from my experience, 30 minutes after 40 moves is often not that much.

I doubt I would feel G/120 would be similar to G/90 + 30 seconds increment. From experience with the latter time control, it helps a lot to know that I won't have to save time for an "easy" endgame. In most games, the total time spent will be quite similar, but the uncertainty about the length of the game would make me much more reluctant to use a "depends on the position" approach in G/120.

I can think of an extreme example where the difference is clearly seen: I once played a wild game, under the time control 90/G + 30 seconds increment where in the end, my opponent allowed me to queen my pawn, leaving me a whole queen up (2 against 1!), but he still had a dangerous attack. A couple of moves later, it was clear that he had nothing more than a perpetual check, but if I was going to play for a win, I would have to leave my king even more exposed. I had perhaps 3-4 minutes left, so I calculated until I had 10 seconds left, and decided I could play for a win. My calculations were correct, and since I could escape the attack with a whole queen up, I knew my 30 seconds per move would allow me an easy win. How long would I have dared to think if I had no increment? I honestly don't know. And I am pretty sure that without the increments, I would not have dared to be leave myself with 3-4 minutes left for the game in such a complicated position.
  
Back to top
 
IP Logged
 
Fromper
Senior Member
****
Offline


GrandPatzer

Posts: 378
Location: Chicago, IL, USA
Joined: 03/12/10
Gender: Male
Re: Time management w g/x time controls
Reply #4 - 03/11/13 at 16:41:36
Post Tools
In the US, I'd say the vast majority of tournament these days are single time control. ie G/120, G/90, G/75, etc. There's always a 5 second delay these days (per USCF rules), but things like 30 second increments and multiple controls by move count (ie 40/90 SD/30) are relatively uncommon.

I like to write down the time on my clock after every move, to help me track my time management. I used to write minutes and seconds, but I think that's a waste of time. Minutes is enough. This is more of a useful tool for understanding your time management during post mortem than during the game itself.

One rule of thumb I've heard, which came from Botvinnik IIRC, is that you should only spend 15% of your time on the first 15 moves. I guess if you know your opening repertoire well, that should be easy. I play some wild gambits where things can get tactically complex by then, so I don't follow that rule in those openings. Even in quieter openings, when I try to follow it, I rarely succeed. But I consider it a success if I've only used 20% of my time by move 15, since that leaves extra time for later moves that should be more complex and require more time.

  

GrandPatzer!!!

1777 peak USCF rating - currently 1620 from coming back rusty
Back to top
WWW  
IP Logged
 
RdC
God Member
*****
Offline


I Love ChessPublishing!

Posts: 868
Joined: 05/17/08
Re: Time management w g/x time controls
Reply #3 - 03/11/13 at 13:38:58
Post Tools
MartinC wrote on 03/11/13 at 13:08:11:
Is this genuinely common? Rare in the UK at least as we nearly always have a time control. Not always a long one of course but ~30 moves in a hour then 15 to finish is typical for evening leagues.


The Chiltern competition is a Saturday afternoon competition in the UK between the counties of Oxfordshire, Buckinghamshire, Berkshire and Hampshire. For various reasons it plays some matches at 36/90 + 30 and others at G/120. It's quite noticeable that matches under the G/120 rules take longer to resolve. What many players seem to do is to play to a tempo of forty moves in 110 to 115 minutes  and hope the game is over or clearly won (or lost) by move forty. If you can play a little bit faster than that, say 40 moves in 100 minutes and wrap things up without requiring a long ending, you never encounter the dubious pleasures of a time scramble. It's much the same if playing 90 30, if you play quickly enough, having to rely on the increment won't become an issue.

With digital clocks and not using increment, it's nicer to play to G/120 etc because of the annoying feature of digital clocks not adding the extra time at the move count. I should add that it's the accepted practice in the UK with mechanical clocks that the extra time is added when both players are satisfied the first time control has been reached.
  
Back to top
 
IP Logged
 
Dink Heckler
God Member
*****
Offline


Love-Forty

Posts: 900
Joined: 02/01/07
Gender: Male
Re: Time management w g/x time controls
Reply #2 - 03/11/13 at 13:36:38
Post Tools
Maybe it isn't all that common, but g/90 + 30 seconds increment is...and you have broadly similar issues (albeit slightly less dramatic due to the increment)
  

'Am I any good at tactics?'
'Computer says No!'
Back to top
 
IP Logged
 
MartinC
God Member
*****
Offline


I Love ChessPublishing!

Posts: 2115
Joined: 07/24/06
Re: Time management w g/x time controls
Reply #1 - 03/11/13 at 13:08:11
Post Tools
Is this genuinely common? Rare in the UK at least as we nearly always have a time control. Not always a long one of course but ~30 moves in a hour then 15 to finish is typical for evening leagues.

iirc some do operate without a time control which does seem scary. I think you'd have to impose a time control on yourself and try quite hard to stick to it.

Maybe for g/120 1 hour for 40 moves from 20 for the rest?
  
Back to top
 
IP Logged
 
Dink Heckler
God Member
*****
Offline


Love-Forty

Posts: 900
Joined: 02/01/07
Gender: Male
Time management w g/x time controls
03/11/13 at 10:52:57
Post Tools
It occurs to me that my thoughts are a bit inchoate as regards time management in g/x time controls, ie x amount of time for the entire game, no increments, g/120 being one common variant (let's leave rapidplay out of it, ie g/60 and quicker)

Now obviously, one can't be too dogmatic, as 'it depends on the position' is ultimately the overriding factor, but I was wondering how other forumites approached this.

At the moment, I record times after 10 moves and each subsequent 5 moves, which raises my awareness of the cadence of the game, and helps keep me broadly on track, and try to make sure that by move 35, I have at least 15 minutes remaining in g/120 (subject to the requirements of the position etc etc), but this seems a bit...random, and I was wondering how others approach this problem.

Maybe for the youngsters, this question may seem ridiculous, but having grown up with 40/2 + 30, or similar, I find it tough to budget, apart from falling back on arbitrary heuristics. 

(one thing I do try to do is never fall meaningfully behind on the clock, and if possible stay slightly ahead)
« Last Edit: 03/11/13 at 11:57:28 by Dink Heckler »  

'Am I any good at tactics?'
'Computer says No!'
Back to top
 
IP Logged
 
Bookmarks: del.icio.us Digg Facebook Google Google+ Linked in reddit StumbleUpon Twitter Yahoo