I looked at this QC blogpost:
http://www.qualitychess.co.uk/blog/?p=1815 ... and it inspired me to think about which problem sets are best for training. Having them computer-checked by a competent author to avoid faulty and alternative solutions is of course very handy, and I expect most modern exercise and calculation books to be well-checked (certainly from publishers like QC and Gambit).
On the other hand, the two tactical excercise sets I've used most obsessively, Reinfeld's two "1001" books early on and now "CT-Art 4" by Maxim Blokh (Convekta), have a number of errors if I'm to believe various comments around the net, and I can't say that has hurt me much. I just make a note of which problems are fishy so that I know which they are the next run through.
Aagaard seems to assume that books will always be better checked and planned than computer programs or websites. Maybe that's the case at the moment, but I don't see any principled reason why it has to be. Working on a computer can have a number of advantages; it's easier to measure rating progress, choose problems according to theme or difficulty, integrate spaced repetition, etc. I've recently started using ChessTempo which seems to be one of Aagaard's targets; the problems there are certainly computer-checked but not chosen according to any deep pedagogical plan. But there's a lot of problems that won't be found elsewhere, so I can live with the occasional "freak" problem with little practical relevance. Too well-known positions is a perennial problem in books, though probably not the ones by Agaard (or other QC books).
Another problem with books is that many of them try to cater to every chess player and have positions from close to beginner level up to GM level, and few of them indicate a recommended rating range. I would much rather get (or be able to select) problems that are just right for my level.
So which problem sets (in whatever medium) are well-chosen? Which are carefully computer-checked? Which are good for different levels? For a start, here are the ones I currently use, chosen because they have many problems that are moderately difficult for me, at ~2150:
CT-Art 4.0 (program)
- well chosen and organized, but probably not all computer-checked. Grouped by theme or diffculty as desired.
ChessTempo (website)
- computer-checked, but maybe auto-generated? May contain some misevaluations in deep lines? Random order, but roughly right level (can be grouped by theme with a paid account).
Aagard: Excelling at Combinational Chess (book)
- computer-checked, mostly quite challenging for me. All the positions are from games in the Sicilian, this will be a plus for some and a minus for others. Grouped by ECO code (!) and split into "Pattern combinations" and "Calculation Combinations".
Vamos: Chess Tactics for Advanced Players (book)
- not sure how well-checked this is; contains maybe too many well-known old positions, but consistent level; lots of moderately difficult exercises. Grouped by theme.
Pongo: Tactical Targets in Chess, Volume 2: Mate Combinations (book)
- good concept but horrible translation, which makes me suspicious of the accuracy of the analysis too. Haven't found any glaring errors so far though. Grouped by theme. Picked this up because i need to work on attacking play, and adding lots of mating patterns should help.
Williams: Improve Your Attacking Chess (book)
- starts off with some very easy problems in each chapter, but gets trickier quickly. Grouped by broad theme; increasing difficulty within each theme. Recent enough that it should be computer-checked, but I'm not sure.
A whole related issue is striking the right balance between easy problems (pattern training) and hard problems (calculation training), but I will ask about that on the QC blog instead.