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Very Hot Topic (More than 25 Replies) "Cannot win by normal means" (or no effort) (Read 14671 times)
Karpfenkopf
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Re: "Cannot win by normal means" (or no effort)
Reply #1 - 02/13/18 at 10:36:00
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I had some arbiter licence in the past. At the licensing course we learned that postponing the decision is the normal case. In most cases the game will be decided in that time because the defending party blunders, there is some threefold repetition or the arbiter counts 50 moves without pawn moves or capture . So let the stronger player test the position is the normal case. In 50 moves very much can happen, because it needs some technique to defend drawn rook endgames in that less than two minutes.

With 30 seconds increment the defending player can count up to 50 moves himself, because he must write down his moves.

  
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gwnn
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"Cannot win by normal means" (or no effort)
02/13/18 at 10:13:36
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I was reading the FIDE rulebook and got reminded of the game I played last summer. My rating is about 1700, my opponent's was about 1900.

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The game looked something like this (I lost the notation already) and when he set up his "fortress", my opponent said "draw." (not a question) I had about 20 minutes on the clock, he had about 3. I started checking him around with my queen, but didn't really make progress. The second he got to 2 minutes, he called the arbiter. The arbiter said "play on", and watched as I continued checking him, eventually getting the queen behind the king, and forcing the rook to move. After that, I could pin and win the rook. My teammate (about 2200) was watching, he said he thought it was an obvious win, and my opponent was just making it up. I talked to the arbiter in the evening, he said that he wasn't really convinced about my technique, but my opponent messed up so I deserved the win. The arbiter did not intervene again through the game, except to tell my opponent to stop talking to me (he offered/declared "draw" about 4 times).

I'm just wondering here, what does "win by normal means" mean in Q vs R, or similar positions? My (1700) "normal means" would be checking the king around and seeing if I can make progress. I would do the same if the time control had had a 30-second increment, or if I had been the 2-minute person and he'd had an hour left on the clock. Does it mean that people with bad endgame technique cannot win games vs people with bad endgame defense technique? In particular, how much leeway should we give to the side that is defending? I guess the arbiter could see, for example, that my opponent knows the knight's pawn passive defense in R+p vs R, but other than a few other obvious cases, shouldn't the side with the extra material get a shot at playing a bunch of testing moves, even if they are not "normal means"?
  
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