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Very Hot Topic (More than 25 Replies) Re: best systems for improving players (Read 104717 times)
Dink Heckler
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Re: best systems for improving players
Reply #3 - 03/08/12 at 12:20:25
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ghenghisclown wrote on 03/08/12 at 05:50:14:

Yes, I agree. I'm the first to say "I can't play chess." I got to 2000 rating after 10 years of playing 1600 to 1700, by switching to the closed games. But I admit, at 2000 my chess still sucks.



Yep; the better I get, the more I suck...  Smiley

Got the book yesterday; only looked at the White rep, but looks like rubbish, frankly.
Repertoire seems like some thought has gone into it, but that's where it ends.

Problems: too much focus on sidelines vs mainlines - for example, he could have hacked down most of the sundry Benoni coverage into two or three paragraphs, and devoted a bit more attention to the Benko (which merits only two or three paragraphs).

Relatedly, what's the point of analysing out random non-thematic endings and stinting on opening coverage.

Thirdly, he seems to get distracted by wrinkles. So, he has an idea for a repertoire, but then gets waylaid because White has an interesting idea on move 12 of some line played in a recent game, which seems to give promising play. So that gets lumped in. 
You can't organise a repertoire for amateurs on the basis of the latest wrinkle. Next month, there'll be another one and then what? Reading a Kaufman book is like taking your cat for a walk.
  

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MartinC
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Re: best systems for improving players
Reply #2 - 03/08/12 at 12:19:04
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Well an appreciation of and willingness to play out slightly dry seeming technical positions is certainly very useful in practice so probably very sane advice. The hope would presumably be to round out your style and get you enjoying playing that sort of position rather than trying to force tactics.

This is quite distinct from improving young people etc - you can't play technical chess (and especially endgames) without at least decent calculation. And fairly open games are the way to get that.

The problem is of course that improvement by doing things which aren't inherently fun is very hard to without very strong motivation.

Which isn't something many people have Smiley After all obsessing over improving at chess is objectively a marginally odd thing to be doing!
  
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Straggler
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Re: best systems for improving players
Reply #1 - 03/08/12 at 11:42:20
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ghenghisclown wrote on 03/08/12 at 05:50:14:
I got to 2000 rating after 10 years of playing 1600 to 1700, by switching to the closed games. But I admit, at 2000 my chess still sucks.

That's not only amusing but also very interesting. What have you been playing as Black? I have myself been advised by a well-known GM (author of many books etc, and with much experience of coaching adults of limited ability) to avoid positions in which tactics abound and learn to play dry, technical chess. I tried it for a while but I didn't enjoy it much and I didn't improve. Maybe I should have persevered.
  
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heavypieces
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Re: best systems for improving players
03/08/12 at 06:50:19
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Interesting discussion. After looking at the repertoire, my opinion is: it looks like a good repertoire for masters. I'm not so sure about the White side of it being a good choice below master level, but the Black side of it could well be.

Why?

I think sub-master players (I'm in this category) should open with 1.e4, and strive to play aggressive chess. 

I have three main reasons for this opinion.

Firstly, 1.e4 seems to lead to central pawn formations that are considerably less diverse than those arising from the closed games. 

Secondly, 1.e4 embodies logical principles of rapid development and central control, hopefully in order to build an attack. Playing e4 practically forces one to learn the principles of attack, principles which are very valuable because...

Thirdly, sub-master players are apt to let themselves get flustered under aggressive attacking pressure. Whereas a master under pressure cooly keeps their head and plays active defence, a sub-master is often cowed by an impending attack and adopts a passive, overly defensive attitude, missing opportunties to counter-attack and play actively. Therefore even slightly unsound attacks can be very successful against amateurs. And of course, 1.e4 offers a range of interesting attacking systems for the White player.

A minor reason is that 1.e4 is a salutary lesson in how damn hard it is to gain an advantage against 1...e5! The Sicilian, the French, the Caro - these offer White the opportunity to play interesting, attacking lines. But 1...e5! Well, what to do? The answer - adopt a more strategic system such as the slow Giuoco, or the Spanish. And this, of course, is good training for... the closed openings! 1.e4 can become a 'strategy university' in an effort to meet 1...e5. Perhaps, when Master level is attained, our erstwhile 1.e4 player can switch to the more positional worlds of the closed openings, fully schooled in aggressive play, and soundly introduced to positional concepts, through experience with the king pawn opening.

Now, as to the Black half of the repertoire, this looks quite suitable for amateurs to me, mainly because the defences chosen are respectable, active, and don't give up large amounts of space. Of course, the price is theory - a whole ton of it. Okay, but over time, if you choose a good defence and stick with it, it can last your whole chess career and thus one can accumulate the theory slowly.

I don't know if I'll swap to the Black repertoire just yet - I've got to work on my White e4 repertoire first - but I may well swap to the Breyer and Grunfeld in the future.
  
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