MNb wrote on 12/26/08 at 01:42:06:
Stigma wrote on 12/24/08 at 23:44:59:
Btw. the one really useful thing I have done about my time trouble was to play lots of bullet games over a 1-year period, which dramatically improved my OTB play when already in time trouble.
This is what I have done as well (albeit 5 minutes, no bullet) and it's very helpful indeed.
My second advise is to compare with the clock of your opponent. Try to have five minutes more left than him/her. If that's not possible try not to have more than five minutes less than him/her during the middlegame. You should only make an exception when calculating a winning combination, but even then you have to follow advise nr. 3:
Fischer when delving into complicated lines always set himself a limit. He allowed himself to think x minutes and then made a decision, whether his thought-process was finished or not.
I guess everyone has it's own rules about time management but I think it's completely wrong to compare my time to that of my opponent's and try to follow him.
What if he is an extremely fast player (or knows his theory much better then you)? You surely wouldn't want to follow that pace...
Also, most people claim that one shouldn't spend too much time in the opening so that he has enough for the critical moments. I'd like to ask them: would you prefer to have an inferior position with plenty of time on the clock or decent position with let's say half of your time spent?
I think that it's not too wise to come up with any general advices about how much time to spend. There are so many factors which correlate with the time management.
Obviously, one is going to play faster if he is playing some typical middlegame or his favorite opening/line.
But what if your opponent leads you to the completely unknown path? Would you really want to follow his tempo and soon find yourself on the verge of defeat?
Key thing is to objectively analyse after the game where exactly and WHY did you spend so much time so that you try improve that area.
I agree that playing some blitz can be helpful to the tactical vision and confidence when low on time but playing too much blitz can definitely harm your game, IMO. It's because on the subconscious level you might adopt some strategies that are not really correct and advisable for a longer game.
Also, I always play blitz with the increment so that I have enough time to finish off my opponent in the endgame. It can be very frustrating to lose the very well played and completely won game. Also, I analyse with the comp EACH AND EVERY blitz game (even the won ones) I play on the internet and when I have clearly found where I went wrong I write it down in a word document in a form of: "Don't do xyz anymore" or in a form of a reminder of what I have to do so that I never lose that way again: "Analyse line xyz because you suck in it" etc. etc.
I go over these self-advices from time to time.
It would be even better to insert a diagram for every position where you went terribly wrong but I am not patient enough to do that, so it's only in a written form. (But usually I vividly remember the game when I go through the advices)