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No, I can't do more than pretty much what they did. I think we had some fancier stats stuff, but it's pretty much all the same. I can tell you that those numbers would be incredibly high. The best control group to match her stats to is not just the best OTB players in the world (since it's OTB and not correspondence - you can expect strong OTB players to play stronger than the best in CC because of the use of books, databases, and much longer time controls), but the strongest CC tournaments the worlds seen before computers were prominent or useful, and they're doing that. Using a statistical comparison is useful there, but not totally damning, because as Mark said, is not totally conclusive. The only thing you can say is that you're 95 or 98 percent confident that the means of the match up populations are different. That's pretty damn good, but not totally cut and dry. The options that we had on RedHotPawn were some more interesting statistical ideas, and some ideas that won't work here for a certain reason. I bet chess.com has similar methods and is using those also. One that is fairly obvious is to find awkward, computer like moves that don't make any sense from a human perspective. Yes, it's subjective, but it can be helpful in obvious cases - where human logic can't pinpoint why this player would play this move by any stretch, yet the engines and this player pick the move. Once again, the weight here is very low, but I was confident pulling the trigger when it was damning stats, plus strong players looking at the games, plus the other ideas along with it.
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