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Very Hot Topic (More than 25 Replies) The best analysis program? (Read 252770 times)
Vass
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Re: The best analysis program?
Reply #43 - 09/26/12 at 09:45:00
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Enough with it!

I just don't know what to say..

I've seen many computer games, but never seen such a complete control all over the board. Running on one core each and achieving 19-24 plys depth is obviously not enough for general conclusions, but still..
H3 lost some games, too.. But most of them because of some inferior book moves that were given to it. Of course, H2.0c played under the same conditions and was fed by some inferior book moves, too..
But, the results are very, very impressive!  Shocked
  
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Vass
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Re: The best analysis program?
Reply #42 - 09/26/12 at 09:35:18
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And now Queen's Indian...with both colours:



  
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Vass
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Re: The best analysis program?
Reply #41 - 09/26/12 at 09:31:00
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How to play Nimzo indian?
Let's see:



  
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Vass
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Re: The best analysis program?
Reply #40 - 09/26/12 at 09:16:43
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IsaVulpes wrote on 09/26/12 at 09:11:09:
Mildly related, is there a commonly seen as "best" GUI? So far I've always just loaded engines in whatever Fritz version I happened to own, but I always thought of getting a dedicated, better GUI that comes without an Engine on its own. 
Are you guys using anything specific?

E: Is this even halfway the right place or should I open a new thread for this or something

It depends on what you particularly want from the GUI.
Yes, you have to open a new thread here...and tell us what you want.  Wink
  
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Vass
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Re: The best analysis program?
Reply #39 - 09/26/12 at 09:13:11
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Some say Gruenfeld is one of the best openings for black..
Mhmm, maybe...but not for H3!



Total control everywhere!  Roll Eyes
  
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Re: The best analysis program?
Reply #38 - 09/26/12 at 09:11:09
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Mildly related, is there a commonly seen as "best" GUI? So far I've always just loaded engines in whatever Fritz version I happened to own, but I always thought of getting a dedicated, better GUI that comes without an Engine on its own. 
Are you guys using anything specific?

E: Is this even halfway the right place or should I open a new thread for this or something
  
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Vass
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Re: The best analysis program?
Reply #37 - 09/26/12 at 09:10:00
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Let's go to the classic!
Even Breyer is not safe anymore..  Cry

  
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Vass
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Re: The best analysis program?
Reply #36 - 09/26/12 at 09:07:47
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Vass
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Re: The best analysis program?
Reply #35 - 09/26/12 at 09:05:20
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Let's start with the mighty Najdorf:

  
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Vass
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Re: The best analysis program?
Reply #34 - 09/26/12 at 08:53:59
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Some hot news:

Stockfish 2.3.1 is available
http://stockfishchess.org/download/
Changes: 
"ELO increase is very limited, it is mainly a minor release to flush the accumulated work. From the user point of view the biggest thing is that SF should not crash anymore even with many threads because a nasty SMP bug causing a rare but repetitive crash has been fixed."

Marco.

A good engine for analysis, but compared to this one:
Houdini 3
Robert Houdart:
"The engine development is completely finished, but there's still a lot of work in packaging and documentation (e.g. write the User's Guide). Hopefully around October 10.
Some info about it: http://talkchess.com/forum/viewtopic.php?t=45303&start=10

Mr Houdart ran some tests on long time controls (90 min+30 sec/move starting from 60 Noomen suite positions, one core each)
http://rybkaforum.net/cgi-bin/rybkaforum/topic_show.pl?tid=25731
Very impressive results:
Final result of the Houdini 3 - Houdini 2.0c match: +48 -15 =57
You can download all of the games from http://www.cruxis.com/download/Houdini3_Houdini20c_90min.zip

Well, obviously that's the engine for my future analysis!  Wink
I'll post some of these games here - hope you don't mind!
  
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Re: The best analysis program?
Reply #33 - 09/18/12 at 20:46:33
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Master Om wrote on 09/18/12 at 16:43:32:
The best Analysis program is the Human Brain aided by engines. Wink

We just discovered a new continent..  Shocked
Let's call it America!  Grin
  
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Master Om
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Re: The best analysis program?
Reply #32 - 09/18/12 at 16:43:32
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Vass wrote on 06/18/12 at 15:52:10:
Great analysis tool, but only for those who can work with it. (A little reading is needed and a lot of hard work to become good at it.)
As for the prices (special offers, discounts and alike), look at: http://chessok.com/shop/
Cool



The best Analysis program is the Human Brain aided by engines. Wink
  

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Vass
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Re: The best analysis program?
Reply #31 - 06/18/12 at 15:52:10
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Great analysis tool, but only for those who can work with it. (A little reading is needed and a lot of hard work to become good at it.)
As for the prices (special offers, discounts and alike), look at: http://chessok.com/shop/
Cool
  
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Re: The best analysis program?
Reply #30 - 06/15/12 at 20:44:49
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Aquarium seems to get some good comments here as an analysis tool.  Is this a competitor to Chessbase or in the Chessbase family?  Also, how much does it cost?
  
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Re: The best analysis program?
Reply #29 - 06/15/12 at 11:27:31
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A candidate to be the best analysis program: the new version of Critter uci chess engine (created by Richard Vida) - 1.6
Completely free, yet powerful - maybe best for endgame analysis. Download versions are at:
http://www.vlasak.biz/critter/

New improvements:

"Richard Vida
Posted: Fri Jun 15, 2012 7:54 am Post subject: Re: Critter 1.6 released!

Recent changes/additions: 

- Automatic detection of SEE4.1 capable CPU. Both SSE4/non-SSE4 codepaths are now compiled in a single executable and chosen dynamically at runtime. 

- Large pages suppport. This requires sufficient user privileges and right OS settings. 

- Own book is automatically turned off when analysing. 

- Engine now honors multi-pv even when the root position is a tablebase hit 

- Session file now supports IDEA. SF writes are disabled at root when any moves were excluded. 

- Session file writes are now protected by OS IPC mechanisms (semaphores/mutexes). Same session file can be accessed concurrenlty by multiple engine isntances without risking corruption (useful when running IDEA) 

- Removed UCI option "SF strategy", now its value is hardwired to "depth" 

- New UCI option "SF move limit" which disables learning after game has reached given number of moves. When set to 0 this option is ignored. 

- New UCI option "SF material limit" (0..32). Disables learning when total amount of material is less than the given amount [Q=6, R=3, B&N=1]. When set to 0 this option is ignored. 

- Gameplay related changes: 
* Tweaked blocked-pawn recognizer 
* Skewer detection in eval 
* King safety tweaks 
* Pseudo-contempt: slightly increased preference of moves increasing pressure on the opponents king 
* slightly increased preference of pawn pushes in semi-blocked positions 
* Recognizing more types of drawish endgames 

- new console mode commands "sf probe", "sf delete", "sf store" for mainpulating session file entries 

Richard"

Smiley
  
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