ReneDescartes wrote on 01/31/13 at 15:30:26:
What interests me are the implications for de la Maza's doctrines regarding training, which have acquired a cult following. I am always grateful for the discrediting of dogmatism and reductionism, especially concerning chess, which I value as an art "not one whit inferior to the violin" (Botvinnik). Chess, like pure mathematics, occupies its own place, sui generis, poised between art and science; in the case of chess there is an admixture of war. De la Maza's ideas, if true, would have made a mockery of what I value in chess, and would relegated even the reading of master games, for example, to the status of a diversion rather than that of a valuable component of training. So all credit to his discreditors.
I don't think De la Maza is ever going to be proved entirely "wrong", since most lower rated games are decided by tactics. One strategy of a scam artist is to take something common sense and ordinary and act like it's something revolutionary and you invented it. Then if a person fails to get results tell them they're not working at it enough.
It's like the Atkins diet: everyone knows that heavily processed foods are bad, but Atkins noticed that it's the high-carbohydrates processed foods that really get people fat the most. So he invented this diet that does work and produce results... but the only reason is because it cuts out all the heavily processed carbs (at least that's what I believe). And a person would do it better and more easily if they just ate normal healthy foods. Like the "de la Maza" thing only works for lower rated chess players, this will only help people who were really fat to begin with.
So to become a scam artist you should: 1) Identify a weak spot and 2) Act like this is the only thing that matters and nobody else realizes this and you're onto something revolutionary and miraculous. And it's the practioner's fault if they don't work hard enough to make it work. It would be extremely hard to pull off a long-term scam for something that didn't work at all, better to rob something that works and make it "your own".
Besides, Houdini proves to us weaker players how almost all these strategic manouvres and refinements are in fact correct and not imaginary.