Normal Topic Error in Averbakhs endgame book: knight endgame. (Read 2904 times)
Poghosyan
Full Member
***
Offline


I Love ChessPublishing!

Posts: 143
Joined: 10/15/11
Re: Error in Averbakhs endgame book: knight endgame.
Reply #2 - 05/06/13 at 08:28:44
Post Tools
Thank you Micawber for the interesting analysis.

I would like to note that 2003 Averbakh issued an electronic edition of the famous five-volume "Chess endgames" (Publisher: Convekta Ltd.) which contains corrections of about 130 positions. According to Averbakh all the positions with five or less pieces on the board have been verified with the Nalimov endgame tablebases. As to the particular position analysed by Micawber, Averbakh reports that the winning move 1.Nf5+! has been suggested by S. Zibakov.   
  

Kan-Goldenov.pgn ( 0 KB | Downloads )
Back to top
 
IP Logged
 
Smyslov_Fan
God Member
Correspondence fan
*****
Offline


Progress depends on the
unreasonable man. ~GBS

Posts: 6902
Joined: 06/15/05
Re: Error in Averbakhs endgame book: knight endgame.
Reply #1 - 05/03/13 at 14:32:02
Post Tools
Thanks, Micawber, I really enjoy these endgames!

The Reti puzzle was relatively easy since there were really only two candidate moves. But still, it's enjoyable to wake up to an endgame puzzle.
  
Back to top
 
IP Logged
 
micawber
God Member
*****
Offline


like many sneaks and skunks
in history he's a poet

Posts: 852
Location: Netherlands
Joined: 09/07/05
Gender: Male
Error in Averbakhs endgame book: knight endgame.
05/03/13 at 12:05:06
Post Tools
As i have stated in previous posts,
analysis of knight endgames is quite difficult.
There are few general rules, and the number of analysed positions in literature is quite limited. For instance in Dvoretzky's endgame manual knight endgames are allowed only seven pages.

The next example is from Awerbakhs monograph on pure knight and pure bishop endgames.

Kan – Goldenov, 1946 (diagram 466)

* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
*
Awerbakh concludes the position is drawn,
Averbakh concluded that this position was drawn.

1.Nc8+      Kf6!
The actual game continued 1....Kd8? 2.e7!,Kd7 3.Ke5 and white walked his king to f6-f7 to clinch te win.
2.e7
2.Kd6,Nc4+ 3.Kd7 (3.Kd5,Nb2 repeats the position), Ne5+ 4.Kd6,Nc4+=
2.Nd6,Nd3! Threatening Nf4+ followed by Nxe6=
2....            Kf7
3.Ke5

3.Kc5, Nd3! 4.Kd6,Ke8= (or 4.Kc6,Ne5=)
3.....            Nd3
And white can make no further progress. The knight is bound to defence of the e7-pawn. And attempts by the king to take over this obligation fail: 
(4.Kd6,Ke8! 5.Ke6,Nf4+ 6.Kd6,Nd3=)
(4.Kc5,

And yet there is a win.
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
*
1.Nf5+! With two basic lines

1.....      Ke8
(1....Kd8 2.e7,Kd7 transposes, while 2....Ke8 3.Ke6 is an immediate mate)
2.e7+      Kd7
(2.....Ke8 2.Ke6 and mate)
3.Ke5!
White executes the same plan as in the actual game: he walks his king to f7.
3........,       Nd3
(3....Ke8 4.Ke6 and mate)
4.Kf6,       Nf4
5.Kf7!

And promotion can not be stopped.

1.............Kf6
It turns out that Averbakhs rescue plan does not work any longer.
The key point is that the knight is more actively posted. On f5 it restricts the freedom
of movement of the Black knight and more important: it now has two squares in reach from which it controls e8 (d6/g7) That decides the game.
2.e7,         Kf7

* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
*
3.Kc5!!
3......            Na4!?
3....Ke8 4.Kd6 (threat Ng7+ followed by e8) ,Kf7  (4....Nc4 5.Ke6+-)5.Kd7 and the pawn promotes
3....Nd3 4.Kd6 (and Black is in Zugzwang) He cant move his king (4...Ke8 5.Ng7+-). And on any knight move 4...N? 5.Kd7+- and the pawn promotes.
4.Kc6!!
4.Kd6??, Nb6!  Would throw the win away in view of Nc8+
4.........,      Nc3
Black was in zugzwang. Again he cant move his king:
4...Ke8 5.Kd6! (With the dual threats 6.Ng7+ and 6.Ke6 followed by mate), Kf7 6.Ng7! And the pawn promotes.
5.Kd7 +-
And the pawn promotes (with check)

Actually I have found several other errors in Averbakhs book: all concerning simple knight endgames. If there is any interest i will add some to this thread.

For now I leave you with a little puzzle:
What is Blacks drawing move in the position below (Reti)
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
* * * * * * * *
*
  
Back to top
 
IP Logged
 
Bookmarks: del.icio.us Digg Facebook Google Google+ Linked in reddit StumbleUpon Twitter Yahoo