|
@cathexis Some openings are extra-tactical from their very first tabiya, like the Traxler variation or the Botvinnik Semi-Slav. Some openings start as relatively positional and mostly stay that way, like the exchange Slav, though you can certainly attack on the wing using the semi-static center. To some extent it's typical of every opening to become more tactical as the game progresses, since (1) as the pieces are developed and come into contact, more tactics become possible, and (2) as the game progresses, the board gets more open, so there are more squares for the pieces to move to and more to calculate. The deceptive positional-looking beginning and subsequent explosive transformations in the French, however, go beyond that. These things do happen in other openings, of course, like the King's Indian, but are particularly common in certain French lines. Here's a typical illustration (this game is not theory after move 10). 1. e4 e6 2. d4 d5 3. Nd2 Nf6 4. e5 Nfd7 5. c3 c5 6. f4 Nc6 7. Ndf3 Qb6 8. h4. It looks at first like a strategically clear game. White has built and defended a huge center--for example, the d-pawn is attacked three times and defended three times. White now decides to take advantage of his central control by launching a wing attack. He sees that Black, lacking central space, can neither get many defending pieces to the kingside quickly nor easily castle queenside. 8...cxd4 9. cxd4 Bb4+! 10. Kf2 (The first hint of trouble. White has to move his king because 10. Bd2 Nxd4 11. Nxd4 Qxd4 just loses the d-pawn). 10... f6 Black, instead of defending, tries to reduce White's center. Will it be enough? 11. Bd3? White doesn't think so. He is not impressed and develops another attacking piece. He intends to play Rh1-h3, hide his king on h2, bring his other pieces over toward the kingside, and gradually overwhelm Black. He should at least, however, have gotten his king off the f-file first. 11...Nxd4!? Black sacrifices a knight to destroy the White center! (Actually, he misses an even better version, the winning 11... fxe5 12. fxe5 Ndxe5! 13.Nxe5 Qxd4+ 14. Be3 Qxb2+ 15. Ne2 Qxe5, which wins his knight back while keeping three pawns). 12. Nxd4 fxe5 13. fxe5 Nxe5 14. Bc2 14...Ng6 threatens to win the pinned Nd4 with ...e5. 15. Bxg6+ hxg6. Now just look--our apparently strategic game has turned into an open, unbalanced shootout where Black has two mobile central passed pawns for the knight but his kingside is wrecked, while neither king will be particularly safe.
|