Has anyone dabbled with:
The idea is very simple: White threatened to 'lock up' the Queenside with Nb5;
For now this is stopped, as both a4 (which one can actually take here, unlike in ..Qa5 lines, due to the Rook being able to capture first) and e4 are being attacked twice.
With the Nc3 stuck in place, a4 becomes "just a weakness"; since her majesty is also eyeing c3 and b2, White's entire queenside just looks frozen in place to me?!
The queen obviously seems to be in a rather dangerous spot there, but before White can start bothering her, he has to to fortify three lone pawns - which should give black plenty time to eg centralize his knights, generating counterplay?
I'm most definitely neither a good enough player nor sufficiently well-versed in engine analysis to add much to the discussion, but this looked like the by far most logical move to me - curious whether it just got overlooked, or I missed the reason for it being an insufficient try.
E: For the reasons listed, 13.Qc2 seems like a better try for white to me; defending a4, controlling b3, and not giving up protection of the b2-pawn after an eventual Bd2;
Though I still believe that ..Qb6-Qb4 should be fine?
Really interested in what I'm blind for in this position!